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Parsed Data - A Quick Review

VGOEmulator content development topics.

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John Adams
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Parsed Data - A Quick Review
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Post by John Adams » Thu Jul 31, 2014 4:52 pm

After the server shuts down, and we take a much needed break, check out these few (raw) lists I have made based on the recent parsing of data (logs through 7/30/2014 - I'll add the new ones once there are no more submissions).

These lists are ugly and raw and not searchable. What I ask from you is to seek out the names of Abilities, Quests and Spawns that you are familiar with in the hopes we have them. If not, we can still create them manually. I waited til sunset because I just didn't want anyone stressing about what we do not have (I stress enough for everyone).

The lists (again, in raw form): Abilities, Quests, Spawns

Items can be searched with the UI at Items, but we have a long way to go to dig out all the item data from raw packets.


Take a look when you feel your sanity returning from a helluva collection run.
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Kilsin
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Joined: Sun Apr 27, 2014 6:53 pm
Location: Australia
Re: Parsed Data - A Quick Review
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Post by Kilsin » Thu Jul 31, 2014 8:29 pm

Awesome! it's so good to see so many things were captured, I will go through it properly later but at a quick glance, it made me smile.
Community & Web Manager | Visionary Realms, Inc.
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