Plains of Anguish Progress
Plains of Anguish Progress
Status 45% (34/75)
Issues:
Item Drops - 90% (27/30)
Items - 91% (10/11)
"Unmarked" Items - 67% (4/6)
Item Quests - 0% (0/5)
https://vgoemulator.net/phpBB3/viewtopic.php?t=5173
https://web.archive.org/web/20120126151 ... /quests/22
Issues:
- All 3 Archbishop Drakas spawn points up at once. Should he be marked as unique? Appears these are pathing points.
- Both Teryn Valso spawn points up at once. Should he be marked as unique? Appears these pathing points.
- Need ability to track objectives to "bleed" for Unmarked item quests. See solution described in discord (https://discord.com/channels/2228687004 ... 4976221184)
- Quivering Creation, Shadowy Body, and Spectral Necromancer are quest-triggered spawns, not static spawns.
- Possible duplicate quests identified. Will finish mapping everything out here before I try to confirm.
- Draethiel are NPCs should probably all be PHs for each other. Only 4 Forsaken Farmers and quest needs 20 killed. Similar, though less severe situation for Forsaken Villagers.
- The following NPCs are on chunk respawn timer for testing:
- ForsakenTownCrier - 2 hrs
- Mayor Tresan - 2 hrs
- Archbishop Drakas - 2 hrs
- Ba'alesaz the Forsaken - 2 hrs
Item Drops - 90% (27/30)
Items - 91% (10/11)
- Unmarked Belt (1383364) - Grants quest The Unmarked Belt (????)
- Unmarked Gloves (1357344) - Grants quest The Unmarked Gloves (5880)
- Unmarked Mask (1387046) - Grants quest The Unmarked Mask (5937)
- Unmarked Shield (1350276) - Grants quest The Unmarked Shield (????)
- Shadowy Rune (1391590)
- Arm of Captain Dreavers (1324773)
- Head of Captain Dreavers (1324772)
- Leg of Captain Dreavers (1324774)
- Torso of Captain Dreavers (1324775)
- Divine Amulet (1331610)
- Amulet of Divine Brilliance (1335716)
*Killing undead in Draethor while wearing Divine Amulet (1331610) causes item to "transform" into walking into Amulet of Divine Brilliance (1331610)
*Entering the tower in Draethor while wearing the Amulet of Divine Brilliance (1335716) spawns Ba'alesaz the Forsaken.
*Killing Ba'alesaz the Forsaken removes Amulet of Divine Brilliance from inventory
"Unmarked" Items - 67% (4/6)
- Chunk-wide (set to 5%)
- ForsakenTownCrier
- Mayor Tresan
- Captain Dreavers (spawned by Spawn: Grave of Captain Dreavers (1290021)
- Archbishop Drakas
- Ba'alesaz the Forsaken (see note under "Amulet of Divine Brilliance" above)
- Cartheon Creation (1290053) (set to 5%)
- Cartheon Creation (1290054) (set to 5%)
- Cartheon Evoker (1290103) (set to 5%)
- Cartheon Lich (1290102) (set to 5%)
- Cartheon Lieutenant (1290078) (set to 5%)
- Cartheon Lieutenant (1290104) (set to 5%)
- Cartheon Pawn (1290055) (set to 5%)
- Cartheon Soldier (1290077) (set to 5%)
- Cartheon Soldier (1290105) (set to 5%)
- Cartheon Wizard (1290076) (set to 5%)
- Lesser Cartheon Soldier (1290106) (set to 5%)
- Undead Cartheon Officer (1290080) (set to 5%)
- Spectral Necromancer (1290110) (set to 5%)
Item Quests - 0% (0/5)
- The Unmarked Belt (????)
Must take hits from mobs that give experience while wearing (How many?)
Awaiting implementation of solution described in discord (https://discord.com/channels/2228687004 ... 4976221184)
Pre-quest for The Path (5938) - The Unmarked Gloves (5880)
Must take hits from mobs that give experience while wearing (How many?)
Awaiting implementation of solution described in discord (https://discord.com/channels/2228687004 ... 4976221184)
Pre-quest for The Path (5938) - The Unmarked Mask (5937)
Must take hits from mobs that give experience while wearing (How many?)
Awaiting implementation of solution described in discord (https://discord.com/channels/2228687004 ... 4976221184)
Pre-quest for The Path (5938) - The Unmarked Shield (????)
Must take hits from mobs that give experience while wearing (How many?)
Awaiting implementation of solution described in discord (https://discord.com/channels/2228687004 ... 4976221184)
Pre-quest for The Path (5938) - A Strange Rune (6234)
Appears to be given by item Shadowy Rune (1391590), dropped by Spectral Necromancer (1290110)
- The Path (5938)
- Belt of Shadow(5920)
- Belt of Darkness (5921)
- Belt of Hatred (????)
- Belt of Darkness (5921)
- Glovesof Shadow (????)
- Gloves of Darkness (????)
- Gloves of Hatred (5893)
- Gloves of Darkness (????)
- Mask of Shadow (5939)
- Mask of Darkness (5940)
- Mask of Hatred (5941)
- Mask of Darkness (5940)
- Shield of Shadow (????)
- Shield of Darkness (????)
- Shield of Hatred (????)
- Shield of Darkness (????)
- Belt of Shadow(5920)
- Curse at Drathael 6155
- Forsaken Merchants 6157
- Forsaken Knights 6158
- Forsaken Merchants 6157
- Tainted Artifacts 6156
- 6159 Learning the Cause
- 6173 A New Endeavor
- 6175 A Vile Tome
- 6185 A Vile Cipher
- 6186 Cartheon Lieutenants
- 6187 A Deadly Leader
- 6199 Investigating the Brotherhood
- 6201 Crusaders of the Brotherhood
- Prereqs: 6199 - 6202 Paladins of the Brotherhood
- Prereqs: 6199
- 6201 Crusaders of the Brotherhood
- 6200 The Killing Word
- Prereqs: 6199 - 6203 Bishops of the Brotherhood
- Prereqs: 6199 - 6204 Priests of the Brotherhood
- Prereqs: 6199
- 6207 Dead Rising
- 6212 Warbringers of Cartheon
- 6217 The Wolves of Beranid Downs
- 6219 The Bears of Beranid Downs
- 6220 The Cartheon Invasion
- 6221 The Cartheon Invasion
Duplicate of 6220?
- Pawns Of A Greater Evil 6229
- Putrid Body Parts 6230
- Repulsive Body Parts 6231
- Testing The Automaton 6232
- A Superior Cadaver 6233
- Testing The Automaton 6232
- Repulsive Body Parts 6231
- Putrid Body Parts 6230
https://vgoemulator.net/phpBB3/viewtopic.php?t=5173
https://web.archive.org/web/20120126151 ... /quests/22
Last edited by Xellic on Tue Aug 02, 2022 5:19 pm, edited 23 times in total.
Re: Plains of Anguish Progress
Lots of updates today. About 35% of the chunk knocked out.
- Jehlicka
- Content Designer

- Posts: 535
- Joined: Mon Jun 23, 2014 4:34 am
- Location: Prague, Czech Republic, EU
Re: Plains of Anguish Progress
Hi mate, just few notes to do not forget to tell you later on:
- pls, when you create a script for a questgving NPC, check the line "greeting" under "function hailed(Npc)" . When using Dialog generator, it will create some NPC'S greeting text (sometimes more than one), but unfortunately, it must be manually copied from the bottom of the script into this greeting line. I can do it later on during the cleanup, just let me know, if you want to save your time and skip it.
- quest id 6231: just tried to do it and I think we should increase the % chance to loot Repulsive Body Parts item from the Cartheon Creation mobs. Now 25%, but the graveyard area is too small and you have to wait for repop. I'd recommend to have it 50%
- pls, when you create a script for a questgving NPC, check the line "greeting" under "function hailed(Npc)" . When using Dialog generator, it will create some NPC'S greeting text (sometimes more than one), but unfortunately, it must be manually copied from the bottom of the script into this greeting line. I can do it later on during the cleanup, just let me know, if you want to save your time and skip it.
- quest id 6231: just tried to do it and I think we should increase the % chance to loot Repulsive Body Parts item from the Cartheon Creation mobs. Now 25%, but the graveyard area is too small and you have to wait for repop. I'd recommend to have it 50%
Re: Plains of Anguish Progress
Awesome, thanks for the feedback! This is my first “real” chunk, so it’s the best opportunity to learn. I’ll check the dialog stuff when I pop back on. As for the repulsive body parts, I used the chart Jakkal referenced in her tutorial. I can see your concern, given the smaller quantity of mobs in the area, and it makes sense.
- Jehlicka
- Content Designer

- Posts: 535
- Joined: Mon Jun 23, 2014 4:34 am
- Location: Prague, Czech Republic, EU
Re: Plains of Anguish Progress
No stress, as I said, I can do it once you finish your job there.
I am ContDes who makes the final chunk look (i.e. placing and combining mobs/NPCs, creating their pathing, dialogues, animations, greeting texts when not collected, making POIs, popups etc, and also testing everything + creating the scripts for non-quest NPCs).
Also, I am setting harvesting from the mobs (mostly skinning, lumberjacking and quarrying)
Mr. Dwarf Rogue at your service!
I am ContDes who makes the final chunk look (i.e. placing and combining mobs/NPCs, creating their pathing, dialogues, animations, greeting texts when not collected, making POIs, popups etc, and also testing everything + creating the scripts for non-quest NPCs).
Also, I am setting harvesting from the mobs (mostly skinning, lumberjacking and quarrying)
Mr. Dwarf Rogue at your service!
Re: Plains of Anguish Progress
I realized that Captain Dreavers was missing from our collects. I have recreated him and all his ghostly glory (including horse). Some assembly may be required.

Re: Plains of Anguish Progress
Drop chance for Repulsive Body Parts increased to 50% at Jehlika's suggestion. Updated status of main post. Starting work on last bit of the Karas Garno quest chain today.