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Combat sound issues

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WarCleric
Posts: 14
Joined: Fri Oct 14, 2016 9:21 pm
Combat sound issues
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Post by WarCleric » Sat Jan 26, 2019 11:37 pm

This may just be my setup so I'm not sure if it's on my end or the emulator. During combat, I only hear the auto attack strikes hit, not any of the special melee attacks. They all seem to play a "miss" sound file as if the strike misses the mob, even though it's hitting. I've tried this on several of the melee classes and I experience the same thing. I can hear all other sounds in the game correctly as far as I know. If it's an elemental melee attack I hear the "spell" component, but I never hear it actually striking the mob. It's especially noticeable on a killing blow, mob dies and it sounds like a miss. I don't know how the coding works but it seems like the abilities don't have a combat sound file attached to them or something.
Again, this may just be my setup and audio drivers or something so if it's only happening to me please let me know but it is definitely noticeable on all the melee classes I've tested.
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