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ranged attacks

What would you like to see us "fix" about Vanguard: Saga of Heroes?

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stvnkrs10
Posts: 9
Joined: Thu Jan 04, 2018 3:48 pm
ranged attacks
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Post by stvnkrs10 » Tue Jan 09, 2018 7:26 am

Hello all! While I'm waiting on the Bard to have his music I decided to roll a ranger. One of the things that I am finding most disagreeable is the fact that when I decide to attack a mob from range, it immediately agro's the mob and it starts running at me. Giving the fact that it takes a good 2-3 seconds to launch a ranged attack, the mob is on me before and just at the time of my first shot.

In reality wouldn't the mob not know it is being attacked until it gets hit the first time? Is there a way to either add an instant first strike, or change the agro until it's actually hit the first time?
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OncaLupe
Developer
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Posts: 446
Joined: Mon Mar 02, 2015 7:29 pm
Location: Michigan, USA
Re: ranged attacks
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Post by OncaLupe » Tue Jan 09, 2018 3:37 pm

Ranger's ranged attacks are all instant hit. The animation may take a bit of time to play, but the damage has already been calculated and applied on cast. This is noticeable if you get a one-shot, the mob won't actually move.
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stvnkrs10
Posts: 9
Joined: Thu Jan 04, 2018 3:48 pm
Re: ranged attacks
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Post by stvnkrs10 » Thu Jan 11, 2018 6:22 am

Ahh ok, let me check deeper in to it and see if I see the health bar move.
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