Martok Coast progress thread
Martok Coast progress thread
Martok Islands quests tour
Bonesinger Trok
3443 Test of Strength Adventuring 9 Martok Coast
PREREQ Bringing the Bones
3444 Test of Spirit Adventuring 9 Martok Coast
PREREQ Test of Strength
3578 Return to the Ogre King Adventuring 9 Martok Coast
PREREQ Test of Spirit
Bonesinger Trok
3443 Test of Strength Adventuring 9 Martok Coast
PREREQ Bringing the Bones
3444 Test of Spirit Adventuring 9 Martok Coast
PREREQ Test of Strength
3578 Return to the Ogre King Adventuring 9 Martok Coast
PREREQ Test of Spirit
Re: Martok Coast progress thread
Others interesting NPCs
Banker Gazbik (Banker)
Blinka Dorpel (General Goods Vendor)
Captain Sharnath (Captain of The Marauder)
Glink the Treasure Seeker (Shovel Vendor)
Naxx Marvixk (Coin Master)
Rolyat Leumas Ancient Seafarer of Martok
Yaltin Pergok (Rogue Vendor)
To be implemented
5135 On to Ca'ial Brael Diplomacy 5
5178 Convince the Boss Diplomacy 4
5645 Increasing Fares Diplomacy 4
5649 A Regular Stake Out Diplomacy 4
NOTES
Banker Gazbik (Banker)
Blinka Dorpel (General Goods Vendor)
Captain Sharnath (Captain of The Marauder)
Glink the Treasure Seeker (Shovel Vendor)
Naxx Marvixk (Coin Master)
Rolyat Leumas Ancient Seafarer of Martok
Yaltin Pergok (Rogue Vendor)
To be implemented
5135 On to Ca'ial Brael Diplomacy 5
5178 Convince the Boss Diplomacy 4
5645 Increasing Fares Diplomacy 4
5649 A Regular Stake Out Diplomacy 4
NOTES
Re: Martok Coast progress thread
Taking over this chunk.
Tonight's Work:
The Heart of a Leader: Redid Objective so it matches the data from live. Put in distance and chunk checks on the item. Set up the mob to be spawned upon placement, and set up the item to be dropped by the spawn. I wanted to have some meat spawning but I couldn't get the object to spawn. I'll have to look into this later as it's very late.
Tonight's Work:
The Heart of a Leader: Redid Objective so it matches the data from live. Put in distance and chunk checks on the item. Set up the mob to be spawned upon placement, and set up the item to be dropped by the spawn. I wanted to have some meat spawning but I couldn't get the object to spawn. I'll have to look into this later as it's very late.

Re: Martok Coast progress thread
Today's Work:
The Heart of a Leader: Got that meat to spawn. Unfortunately I had to use some "delicious meat" from another quest. I think we might need a generic meat to use for stuff like this (As opposed to making a new spawn for every quest), but for now it at least works.
Talisman of the Worthy: Complete. Had to edit some of the scripts for this, but should be working without issue.
Talisman of the Worthy Part 2: Complete. Removed the "part 2" from the name since live didn't have that. Redid the scripts from scratch. Put in chunk and distance checks.
Talisman of the Worthy Part 3: Complete. Removed the "part 3" from the name since live didn't have that. Redid the scripts from scratch. Put in chunk and distance checks.
The Final Journey : Complete. Edited objective to match data from live.
The Legend of Grakkor: Whoa, this was fun. Had to pretty much redo this from scratch, but I think I have it working close to live based on the information we have available to us.
The Essence of Flame: Complete. Redid the objectives as they didn't match what was on live. Edited some of the other scripts to work better/properly.
The Hand That Feeds: Complete. Wikia and the Quest Text made it sound like a mob might spawn when you go through this quest. However, we have no mob in the database that would correspond with this quest. So what we did was give it a 1 in 3 chance that you would be 'bitten' upon putting your hand in the stump to get the eggs.
Heart of Flame: Complete. Redid objectives to match data from Live. Fixed some scripts. The area needs to be cleaned up and pathers redone.
Not of Blood But of Spirit: Complete. Redid objectives and some scriptwork.
A Light So Bright: Complete. Redid Objectives. Set up the light beam so it only spawns when you click the altar and set down the beacon.
Cleanse The Soul: Complete. It now teleports you down to the turn-in guy like it should.
The Heart of a Leader: Got that meat to spawn. Unfortunately I had to use some "delicious meat" from another quest. I think we might need a generic meat to use for stuff like this (As opposed to making a new spawn for every quest), but for now it at least works.
Talisman of the Worthy: Complete. Had to edit some of the scripts for this, but should be working without issue.
Talisman of the Worthy Part 2: Complete. Removed the "part 2" from the name since live didn't have that. Redid the scripts from scratch. Put in chunk and distance checks.
Talisman of the Worthy Part 3: Complete. Removed the "part 3" from the name since live didn't have that. Redid the scripts from scratch. Put in chunk and distance checks.
The Final Journey : Complete. Edited objective to match data from live.
The Legend of Grakkor: Whoa, this was fun. Had to pretty much redo this from scratch, but I think I have it working close to live based on the information we have available to us.
The Essence of Flame: Complete. Redid the objectives as they didn't match what was on live. Edited some of the other scripts to work better/properly.
The Hand That Feeds: Complete. Wikia and the Quest Text made it sound like a mob might spawn when you go through this quest. However, we have no mob in the database that would correspond with this quest. So what we did was give it a 1 in 3 chance that you would be 'bitten' upon putting your hand in the stump to get the eggs.
Heart of Flame: Complete. Redid objectives to match data from Live. Fixed some scripts. The area needs to be cleaned up and pathers redone.
Not of Blood But of Spirit: Complete. Redid objectives and some scriptwork.
A Light So Bright: Complete. Redid Objectives. Set up the light beam so it only spawns when you click the altar and set down the beacon.
Cleanse The Soul: Complete. It now teleports you down to the turn-in guy like it should.

Re: Martok Coast progress thread
Alright, everyone ready for more quest fixes? Let's do dis!
Today's work:
The Witch Doctor: Complete. Removed unnecessary objective.
Spores of the Blood Cap: Complete. Edited Objective to match data from Live.
Unwelcome Guests - Oncalupe is working on this one as it's too complex for me. Okay should be set up now. You need to get the settlers down to 75% health and then use the whistle to get help.
Enraging the Ghostfang: Set this one up from scratch. Now you have to poke it at least twice, after that, you have a 1 in 3 chance to enrage it. Happy poking.
Invoking Ghalnn's Will: Complete. Now the enraged hound attacks the settlers, it's awesome. Not enough blood though.
Onward to Martok: Complete. Had to put a timer on this one. Unsure if the original had a timer. But we don't want people getting a free Shadowhound mount. But, good lord, you have LOTS of time to complete it.
Today's work:
The Witch Doctor: Complete. Removed unnecessary objective.
Spores of the Blood Cap: Complete. Edited Objective to match data from Live.
Unwelcome Guests - Oncalupe is working on this one as it's too complex for me. Okay should be set up now. You need to get the settlers down to 75% health and then use the whistle to get help.
Enraging the Ghostfang: Set this one up from scratch. Now you have to poke it at least twice, after that, you have a 1 in 3 chance to enrage it. Happy poking.
Invoking Ghalnn's Will: Complete. Now the enraged hound attacks the settlers, it's awesome. Not enough blood though.
Onward to Martok: Complete. Had to put a timer on this one. Unsure if the original had a timer. But we don't want people getting a free Shadowhound mount. But, good lord, you have LOTS of time to complete it.

Re: Martok Coast progress thread
Oh, I just realized I'm posting in the wrong thread. The above is for Martok. I'll fix this later. Actually, let me just start a new thread.
