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Bug 972: (Developer) When I trigger a chain that in...

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BugTracker
Posts: 810
Joined: Wed Aug 28, 2013 9:40 am
Bug 972: (Developer) When I trigger a chain that in...
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Post by BugTracker » Thu Feb 23, 2017 10:21 pm

Bug ID       : 972 - When I trigger a chain that in... 
Bug Date     : 2017/02/21 07:57:50
Assigned To  : Developer
Priority     : Low

Category     : VGClient
Sub-Category : Gameplay: Ability
Severity     : Standard
Reproducible : Every time
Details:
When I trigger a chain that involves the Hemorrhage/Impale line, Impale lights up first instead of Hemorrhage. Hemo is the level 1 finisher, Impale the level 2. When I click impale, the chain goes away, which is the way the level 2 finisher should work (at my level anyway). Neither Hemo nor Impale them work, btw, but I figure they're not implemented yet. But their triggering out of order seems to be a separate issue.
Originated From World: New Telon (1)
Chunk                : Three Rivers Village (143)
Location             : 36182 83139 46999
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Xinux
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Project Leader
Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: Bug 972: (Developer) When I trigger a chain that in...
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Post by Xinux » Sun Mar 26, 2017 8:14 pm

This is working with hemo 1 and impale 1 since that is all that is scripted currently.
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