Three Rivers Progress
Re: Three Rivers Progress
UPDATE:
1. Added level 9 and 10 Tasksk to three river village missive board.
2. Missive Board: all quest are complete able now.
3. Corrected Zent Wright he will now Correctly finish all the Three rivers Tasks he was supposed too.
EDIT: Missives turn in quest not finished yet.
1. Added level 9 and 10 Tasksk to three river village missive board.
2. Missive Board: all quest are complete able now.
3. Corrected Zent Wright he will now Correctly finish all the Three rivers Tasks he was supposed too.
EDIT: Missives turn in quest not finished yet.
Re: Three Rivers Progress
Basic Haling Complete
A through Z
A through Z
Re: Three Rivers Progress
UPDATE:
Spawn Clean up almost done !!
Exception: Khegors end , star lake , and some of the flying griffons.
Spawn Clean up almost done !!
Exception: Khegors end , star lake , and some of the flying griffons.
Re: Three Rivers Progress
UPDATE:
Basic hailing: Done
Spawn Cleanup: Done (Except khegor's end)
Specific Movement: Done
Quest: Done (except Khegor's end level 16 to 20)
Basic hailing: Done
Spawn Cleanup: Done (Except khegor's end)
Specific Movement: Done
Quest: Done (except Khegor's end level 16 to 20)
Re: Three Rivers Progress
UPDATE:
DUNGEON
KHEGOR'S END
1. Entry hall and ramp down to forge: Done
2. forge an Smelting Chamber: Done
3. Upper Lift Chamber: Done
4. Lower Lift Chamber: Done
5. Halls of Poison: Done
Khegors End QUEST (hall of poison)
1. In the Air
2. Bones of the Lost
3. Under the Skin
DUNGEON
KHEGOR'S END
1. Entry hall and ramp down to forge: Done
2. forge an Smelting Chamber: Done
3. Upper Lift Chamber: Done
4. Lower Lift Chamber: Done
5. Halls of Poison: Done
Khegors End QUEST (hall of poison)
1. In the Air
2. Bones of the Lost
3. Under the Skin
Re: Three Rivers Progress
UPDATE:
DUNGEON
KHEGOR'S END
1. Entry hall and ramp down to forge: Done
2. Forge an Smelting Chamber: Done
3. Upper Lift Chamber: Done
4. Lower Lift Chamber: Done
5. Halls of Poison: Done
6. Unearthed Antiquities tunnels: Done
Khegors End QUEST (Unearthed Antiquities tunnels )
1. Whirling Stone
2. A deeper Mystery
3. Suppression
DUNGEON
KHEGOR'S END
1. Entry hall and ramp down to forge: Done
2. Forge an Smelting Chamber: Done
3. Upper Lift Chamber: Done
4. Lower Lift Chamber: Done
5. Halls of Poison: Done
6. Unearthed Antiquities tunnels: Done
Khegors End QUEST (Unearthed Antiquities tunnels )
1. Whirling Stone
2. A deeper Mystery
3. Suppression
Re: Three Rivers Progress
UPDATE:
KHEGOR'S END : FINISHED
1. Entry hall and ramp down to Forge and Smelting Chamber: Done
2. Forge an Smelting Chamber: Done
3. Upper Lift Chamber: Done
4. Lower Lift Chamber: Done
5. Halls of Poison: Done
6. Unearthed Antiquities tunnels: Done
7. Halls of Jordin's Deep: Done
QUEST:
1. Lower the Guard
2. Tome of Stone
3. Lost Lockboxes
KHEGOR'S END : FINISHED
1. Entry hall and ramp down to Forge and Smelting Chamber: Done
2. Forge an Smelting Chamber: Done
3. Upper Lift Chamber: Done
4. Lower Lift Chamber: Done
5. Halls of Poison: Done
6. Unearthed Antiquities tunnels: Done
7. Halls of Jordin's Deep: Done
QUEST:
1. Lower the Guard
2. Tome of Stone
3. Lost Lockboxes
Re: Three Rivers Progress
Quests there are done - have the spawns been cleaned up as well? Will run through bordinar's cleft to the three rivers and then doing KE if I can find somebody to help out in there - if the spawns are fixed enough that it wouldn't be huge pulls often.
Re: Three Rivers Progress
all spawns are cleaned up in khegors end.
Tested this dungeon with my 30th level warrior.
mobs only agro at regular range that is currently set. since dungeon is so spread out and levels are not really close to each other you don't get agro through floors. I did get some agro through walls but was very simple mob ran through a corner.
in Oathbreaker kings halls (halls of jordin deep ) I did get agro through walls though.
Tested this dungeon with my 30th level warrior.
mobs only agro at regular range that is currently set. since dungeon is so spread out and levels are not really close to each other you don't get agro through floors. I did get some agro through walls but was very simple mob ran through a corner.
in Oathbreaker kings halls (halls of jordin deep ) I did get agro through walls though.
Re: Three Rivers Progress
RE: Quest 'An Eight-Legged Problem'
1) Forest Recluse Spiders Slain update correctly.
2) Tattered Scout Vests seem to be missing. There are groundspawn with sparklies that are interactive labelled 'Cocooned Body' that, when clicked produce a brief progress bar but yield no items. Apologies in advance if I'm just looking in the wrong spot!
On a side note, outside of KE are a T1 and T2 metal node that spawn on top of eachother.
Thanks,
Holo
Character: Cypraen
1) Forest Recluse Spiders Slain update correctly.
2) Tattered Scout Vests seem to be missing. There are groundspawn with sparklies that are interactive labelled 'Cocooned Body' that, when clicked produce a brief progress bar but yield no items. Apologies in advance if I'm just looking in the wrong spot!
On a side note, outside of KE are a T1 and T2 metal node that spawn on top of eachother.
Thanks,
Holo
Character: Cypraen