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Halgarad Progress Thread

Adventure planning for the continent of Thestra

Moderators: Moldew, Jakkal

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Moldew
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Halgarad Progress Thread
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Post by Moldew » Tue Mar 29, 2016 12:32 pm

Note: While Moldew started this thread, Jakkal has been working on Halgarad. Most of the comments here are from her. Please contact Jakkal if you have information or find bugs or whatever.

Pathing:


Random Movement:

Lobo
Cottonwing
Cottonwing Moth
Hill Cat
Diamondhead Adder
Blackribbon Adder
Stonefang Lobo
Thunderhorn
Mountain Screamer
All War Behemoths (Also moved them to a more centralized location)
All Nomadic Behemoths (Also moved them to a more centralized location)
Pet wolf pup

Pathing:
Hillshadow
Bartender Ogrash
Shaman Karoak
Shield Murrkosh
Caretaker Nosh
Wsarga Mok
Shield Hannelore
Ellzi Poram

Hailing:
Derogar
Bjorn Rolgar
Tarlinna Gunston
Svartr Rugtvedt
Shaman Sandara
Shield Grom (Example of multiple hail lines, for when Jakkal needs it later)
Kinos Morham
Shield Tromel
Shield Klakorn
Shield Sigmar
Thane Kojomash
Logogar
Ayin Alora
Hakosh Kros
Grette Tolgar
Coagor Turh
Swiftfang Cloa
Firahl Arlosh
Healer Vorkal
Thane Karm Shosk
Bartender Ogrash
Kineah Simoro
Narma Drosh
Kroteg Velmesh
Telorshed the Keeper
Nighthunter Attra
Shield Verog
Thane Berghild
Shield Bromosh
Shield Hannelore
Shield Velsheul
Shield Dagobert
Salagor Patog
Grom Vermach
Torja Glurhaug
Ander Mudd
Tumbler Thistlecorn
Thane Ikarm
Shield Forkash
Shield Hashard
Bowman Ferka
Bowman Dravis
Shield Vankas
Thane Kin Ukaras
Shield Halsan
Bowman Garus
Shield Kuvars
Shield Yartuun
Shaman Druliza
Shield Diadra
Shield Garog
Caretaker Nosh
Hjalnar Thord
Hunter Callan
Shield Koren
Ollagarg Mok
Wsarga Mok
Penney Caberton
Halokaj Grat
Elgen Krot
Thigg Arusto
Thormane Ragnuthson
Kannie Krosh
Shield Lork
Malgorn Filren
Kelley Caberton
Rian Caberton
Seamus Caberton
Hrognar Torson
Eyja Borhaug
Akorash
Vrat Garuscha
High Shaman Durka
Ellern Kraut
Shield Akrashet
Shield Jamok
Shield Brog
Shield Abelard
Shield Detier
Ludilla Karn
Aleskrag Karn
Friosh Karn
Hralga Kaonish
Gerda Urkla
Jorkad Ellom
Swiftfang Bahdor
Krana Mar
Thane Tofesh
Brosh Jorg
Nurtok Poram
Rothnar Morfang
Eldirmin Koronos
Eldirmin Herklesh the Wise
Eldirmin Dranameh
Eldir Horic
Eila Romgrid

Quests: Note: Not all Prerequisites are assigned yet.


Adventuring:

Derogar:
Hill Cat Hunt - Complete. Go slay some kittehs.

Speak to Bjorn. - Complete.

Supplying the Post - Complete. Unsure if this had some item that you had to carry, I was unable to find anything related to that in the quest info, on various resources, or in the database. Added Prerequisite.

Training - Complete. HOWEVER - The POIs/Map locations are not working properly at the moment.

Tarlinna Gunston

Cottonwings - Complete

Svartr Rugtvedt

Chasing Down Pups - Complete. This works, though I would like for the pups to be clicked, then respawn and run towards their pen. I don't know how to do that at this time. I'll look into doing that in the future.

Pooch on the Loose - Complete. Thanks to Kayema for walking me through how to set it up.

The Lobo Hunt - Complete. Though, I see lobo spirits on the hill, is this related?

Hillshadow - Complete. Still working on Hillshadow's pathing.

Bjorn Rolgar

Blackribbon Venom - Complete

Speak to Karm - Complete

Thane Karm Shosk
Hunter or Hunted - Complete

Spirit Speaker - Complete

Shaman Sandara

A Ceremony of Old - Complete

Spirit Bond - Complete - The lobo now spawns when you kill one of the creatures while wearing the necklace.

Rites of Passage - Complete

Shield Klakorn
Passage to Kortella - Complete

Telorshed the Keeper
The Story of Halgar - Complete - Prerequisite added: Passage to Kortella
The Trial of Battle - Complete - Prerequisite added: The Story of Halgar

Delidrot The Martyr
Trial of Sacrifice - Complete - Prerequisite added: The Trial of Battle

Trial of Courage - Complete - Prerequisite added: Trial of Sacrifice

Shield Velsheul
Broken Fang Threat - Complete. Go kill some gnolls.

Shield Dagobert
Into the Den - Complete
Undead Animals - Complete
Necromantics- Complete

Thane Ikarm
The Shield - Complete

Salagor Patog
Halgar's Sword - Complete

Ander Mudd
The Dice Man - Complete. I remember doing this on my rogue at launch and it took *forever*. I set the drop rate to be a 1 in 2 chance. This still took me a long time to do it, and once spawns are cleaned up, this will still take a long time. So I think this is a reasonable drop rate. I didn't want it to be needlessly tedious since the reward is really shitty.

Thane Kojomash:
Call of the Giant - Complete. Note: This quest originally called for just 1 oil. That seemed too easy. You can click a crate and get the oil, and there's at least three right outside of the gate. And since I couldn't find anything on failed attempts, I just made it a requirement to get 6 of the oil instead. This puts it in line with similar quests at that level.

The Southern Outpost - Complete. Note: I couldn't find any information on how this quest went, I assume you go to the outpost, find it torn apart by gnolls, and report back with the remains of the robe. If anyone remembers how this quest really goes, please let Jakkal know.

The Southern Gate Complete

Vile Paws - Complete

Sending a Message - Complete. I wasn't sure where the location was to drop the paws, so I picked a central spot that gives you about 20 paces (Meters? feet? whatever the distance is for mobs) from the center to get it.


Thane Kin Ukaras

The Alpha - Complete
Brute Force - Complete

Thane Kan Ukaras
(Currently being worked on)
Broken Fang Instructors - Complete
Broken Fang Pawns - Complete
Tooth and Nail - Complete

Shaman Karoak (There are duplicates of him because he's a pather and I haven't done the pathing script yet)
A Tattered Note - (The first quest was supposed to come from a tattered note you got from a crate, however, I could not find any crates other than those that are part of the Call the Giant quest, so instead I've made it drop from Broken Fang Instructors. If anyone knows where that one special crate is, please let Jakkal know).
A Tattered Note Part 2 - Complete

Shield Forkash:
Isolation - Complete
Shaman Krat - Complete

Shield Unga
Two Eyes for an Eye
Complete

Shield Diadra
Bloodhowler Invasion - Complete
Fire - Complete - I set this quest up so you have to keep the torch on you to complete it. And if you accidentally delete the torch, you can get another from the questgiver.

Hunter Callan:

Call from the High Warchief - Complete

High Warchief Karglash
Warchief's Aid - Complete (This takes you out of Halgarad, so I don't suggest doing it unless you want to chunk and run all the way to Vault of Heroes).

Shaman Krat
Bone Samples - Complete
The Corrupted Brain - Complete. I remember doing this one around launch and it took *forever* to get it, since you only need one. I set the drop rate to be a 1 in 10 chance. I had to kill all the bears before I got a drop and this seems right to me. If anyone remembers differently from later in game, please let me know.
Strange Business - Complete
The Darkmage - Complete
Releasing the Cursed - Complete
Vengeance - Complete

Kannie Krosh
Wallflowers - Complete - The original completion text on this wasn't available with the quest, so I had to make it up. Hopefully it works out. It's a minor gathering quest, so I'm not too worried about it.


Diplomacy: Diplomacy has not been touched yet. I am writing down diplo quests as I come across NPCs when I script them so I can easily find them later.

Krok Orglesh
Blood Witness - Just noting this for later

Grom Vermach
Four Diplo quests on this guy

Tumbler Thistlecorn
Fit for a King diplo quest

Bartender Ogrash
Swine for the Canine

Hjalnar Thord
Lots of Diplo quests.

Shield Koren
The Art of Intimidation

Hrognar Torson
Blood and Seals

High Warchief Karglash
Several quests

Swiftfang Bahdor
Several quests


Harvesting:

Randro Srelgar:
Harvest a Sapling Sample - Complete
Harvest a Sapling Timber - Complete
Harvesting Skills - Complete
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
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Jakkal
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Re: Halgarad Progress Thread
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Post by Jakkal » Wed Aug 24, 2016 7:49 pm

I'll be taking over Halgarad for Moldew.
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Moldew
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Re: Halgarad Progress Thread
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Post by Moldew » Thu Aug 25, 2016 12:32 am

Word.
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
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Jakkal
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Re: Halgarad Progress Thread
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Post by Jakkal » Mon Oct 03, 2016 10:56 pm

Made a lot of progress in Halgarad lately. The available quests are listed.

I haven't done as much hailing/pathing yet, I mostly want to get the quests up then work on the rest.
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Re: Halgarad Progress Thread
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Post by Jakkal » Sun Oct 16, 2016 9:00 am

So I found an interesting NPC in Halgarad that says the following:

[quote]
'Brot Kramok hands you a package and a piece of parchment, then tells you, "Mirithan Caulon can be found in Thendoe\'s Armory, among the merchant shops of Leth Nurae. Bring him these goods, and he\'ll compensate you.""To make sure you don\'t get lost, I\'ve included a map to the elven city. Thank you for your assistance, '.. GetName(Player)..'."'
[/quote]

This is not part of a quest. I checked the name of the person, Mirithan, in Leth Nurae and he has more stuff he wants to send to BC and Tursh. This might be part of Diplo, but there's still nothing it links to. I do recall something like this in Early VG, where you would get something from one merchant and sell it to others for more, but they took that out when people exploited it. I can't really place what this is specifically. (Unless it's a remnant of that old system).

Anyway, putting the note here so I don't forget it later.
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Jakkal
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Re: Halgarad Progress Thread
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Post by Jakkal » Sun Oct 16, 2016 3:26 pm

So, uhm, I did a whole bunch of NPCs with their hailing, and some of their movement. I don't remember who it was. It was around the big stairs where the leader hangs out. None of these NPCs have any quests or anything, so it's not that big of a deal, so I don't really feel the need to add them to the big list.

I think the only NPCs that haven't been touched are around the crafting area, and some of the pathers that I haven't gotten to yet.
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Re: Halgarad Progress Thread
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Post by Jakkal » Mon Oct 17, 2016 9:49 pm

Added the hailing for a bunch of NPCs around the crafting area. I'll set up the harvesting quests tomorrow (If I have time), and hopefully the shaman patron quest. (Though this probably won't grant your patron and stuff, I don't think that's in yet, but, I should at least be able to put in the quest).
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Re: Halgarad Progress Thread
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Post by Holopoint » Wed Oct 19, 2016 4:55 pm

Ran through as many quests as I could find in Halgarad on a Disciple and all worked as intended.

Note: The doorways to the cabins in Tahean's Vengeance are not large enough for a tall character to get through. Not sure if this matters for future quest completion when the area is fully implemented so thought I would mention it.

Thanks,

Holo
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Jakkal
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Re: Halgarad Progress Thread
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Post by Jakkal » Wed Oct 19, 2016 5:02 pm

[quote="Holopoint"]Ran through as many quests as I could find in Halgarad on a Disciple and all worked as intended.

Note: The doorways to the cabins in Tahean's Vengeance are not large enough for a tall character to get through. Not sure if this matters for future quest completion when the area is fully implemented so thought I would mention it.

Thanks,

Holo[/quote]

I'm afraid that's a client issue, and it's not something we can do anything about. You can crouch though!
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ashendare
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Re: Halgarad Progress Thread
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Post by ashendare » Sun Oct 30, 2016 9:33 am

All of the adventuring quests and harvesting quests are finished easily with no problems - congratulations!

In regards to spawn placements - the gnoll camp and den east of Thane Kojomash needs spawn checks - there were some double spawns on top of each other, and it seemed a bit too crowded overall (perhaps on purpose). No issues anywhere else that I saw in regards to mob placements.
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