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Bug 576: (zippyzee) When looting mobs, if the mob ...

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BugTracker
Posts: 810
Joined: Wed Aug 28, 2013 9:40 am
Bug 576: (zippyzee) When looting mobs, if the mob ...
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Post by BugTracker » Thu May 26, 2016 6:33 am

Bug ID       : 576 - When looting mobs, if the mob ... 
Bug Date     : 2016/05/25 09:08:08
Assigned To  : zippyzee
Priority     : Medium

Category     : VGClient
Sub-Category : Gameplay: Inventory
Severity     : Severe (e.g. Exploitable)
Reproducible : Every time
Details:
When looting mobs, if the mob drops more than a single item and you manually loot the items (via clicking each one) the window stays open after the items are all looted. If you then click on the "Take All" button, it will give you everything the mob previously had on it again. Effectively duplicating the loot you recieved. I tried this multiple times before writing a bug report just to make sure it wasn't a "one time thing". Sorry if this was previously reported. :)

This doesn't appear to be a graphical glitch as, I cannot equip items because they are stacked (cannot unstack them /sad) and relogging doesn't change the stack amount.
Originated From World: New Telon (1)
Chunk                : Lomshir (68)
Location             : 17124 -3907 7424
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zippyzee
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Posts: 1240
Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 576: (zippyzee) When looting mobs, if the mob ...
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Post by zippyzee » Thu May 26, 2016 8:56 am

Added to the list. When I get back to work I'm hitting items and loot again to hopefully get over the hump. There's nothing like having a lot of little things that just don't work as expected to hold things up.
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zippyzee
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Developer
Posts: 1240
Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 576: (zippyzee) When looting mobs, if the mob ...
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Post by zippyzee » Fri May 27, 2016 5:43 am

I did a pretty major loot system overhaul and this should no longer be an issue (in the next build).
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