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Bug 436: (Xinux) When a target is dead you stil...

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BugTracker
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Joined: Wed Aug 28, 2013 9:40 am
Bug 436: (Xinux) When a target is dead you stil...
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Post by BugTracker » Mon Mar 21, 2016 3:16 pm

Bug ID       : 436 - When a target is dead you stil... 
Bug Date     : 2016/03/17 03:40:46
Assigned To  : Xinux
Priority     : Low

Category     : VGClient
Sub-Category : Gameplay: Combat
Severity     : Standard
Reproducible : Every time
Details:
When a target is dead you still can cast a spell on it and sometime you get an error like: "Lua SpellDamage command error: target was not valid."
Originated From World: New Telon (1)
Chunk                : Isle of Dawn (1)
Location             : -32837 55859 294
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Xinux
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Re: Bug 436: (Xinux) When a target is dead you stil...
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Post by Xinux » Mon Mar 21, 2016 3:17 pm

Added a check in to see if your offensive target is alive when you go to cast.
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Blackstorm
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Re: Bug 436: (Xinux) When a target is dead you stil...
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Post by Blackstorm » Wed Mar 23, 2016 10:26 am

Hi Xinux,

I don't remember if the system is the same for a single target (show invalid target like you did) or if the target is linked to one or several other mobs (switch on the closest)... but that seems ok on the current NewTelon release.

Thanks ^^
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