Bug 321: (zippyzee) Respawning Questgivers
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Bug 321: (zippyzee) Respawning Questgivers
Bug ID : 321 - Respawning Questgivers Bug Date : 2015/11/23 08:56:09 Assigned To : zippyzee Priority : Medium Category : VGClient Sub-Category : User Interface: (Default) Severity : Standard Reproducible : Only seen onceDetails:
Sile killed Veteran Sixfish (I won't go into how I stole his loot), but when he respawned, he no longer had the green shield for my quest update. But it did let me turn it in.
Originated From World: Targonor (2) Chunk : Isle of Dawn (1) Location : -14666 20899 1520
Entered on Nov 23, 2015 09:25 by John Adams
Future: Add how to handle Respawn of a questgiver
- John Adams
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Re: Bug 321: (zippyzee) Respawning Questgivers
Posting this for zippy even though handling respawning is not yet supported, I need to know that .repop doesn't break questing. If so, we'll have to let the content team know, or handle respawning before they begin their work.
Re: Bug 321: (zippyzee) Respawning Questgivers
The symbols are getting sent as needed, so upon entering a chunk, completing a quest, etc. we just need to do a check when an npc spawns, as well. The icons are not tied to the spawn, but the character client, so to speak.