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NT Crash Thread

Closed Server Bugs

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John Adams
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Re: NT Crash Thread
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Post by John Adams » Mon Jul 27, 2015 7:37 pm

Brotherhood crash?

Code: Select all

>	WorldServer.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size() Line 1733	C++
 	WorldServer.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & _Right, unsigned int _Roff, unsigned int _Count) Line 1105	C++
 	WorldServer.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & _Right) Line 1100	C++
 	WorldServer.exe!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator=(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & _Right) Line 984	C++
 	WorldServer.exe!BHProcess::SendBHMemberLeaveGroup(unsigned int group_id, std::basic_string<char,std::char_traits<char>,std::allocator<char> > client_name) Line 872	C++
 	WorldServer.exe!ChunkServer::DisconnectChunkClient(std::shared_ptr<Client> chunk_client, unsigned short reason_id) Line 1980	C++
 	WorldServer.exe!CampTimers::Check(ChunkServer * chunk_server) Line 252	C++
 	WorldServer.exe!ChunkServer::Process() Line 252	C++
 	WorldServer.exe!ChunkProcessThread(void * data) Line 107	C++
 	WorldServer.exe!ThreadRun(void * arg) Line 77	C++
 	WorldServer.exe!_callthreadstart() Line 255	C
 	WorldServer.exe!_threadstart(void * ptd) Line 239	C
 	kernel32.dll!7716337a()	Unknown
 	[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]	
 	ntdll.dll!77c492e2()	Unknown
 	ntdll.dll!77c492b5()	Unknown
leader = Moldy (of course), member3->name is null

Code: Select all

group->leader = member3->name;
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Moldew
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Re: NT Crash Thread
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Post by Moldew » Tue Jul 28, 2015 8:48 am

I think I invited myself, or clicked invite when it was just me. Something like that - should be easy to reproduce.
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
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Blackstorm
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Re: NT Crash Thread
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Post by Blackstorm » Tue Jul 28, 2015 8:56 am

On windosw always :p ... i am looking...
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John Adams
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Re: NT Crash Thread
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Post by John Adams » Tue Jul 28, 2015 3:00 pm

[quote="Blackstorm"]On windosw always :p[/quote]
Regardless of where the bug shows up, it needs to get fixed without prejudice.
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Moldew
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Re: NT Crash Thread
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Post by Moldew » Tue Jul 28, 2015 4:21 pm

OK, think I reproduced it and will /bug it.
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
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Blackstorm
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Re: NT Crash Thread
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Post by Blackstorm » Tue Jul 28, 2015 5:39 pm

Fixed on rev1433, you can't anymore invite yourself to a BH or a Caravan ^^
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