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Greetings!

A place for you to tell us a little about yourself.

Moderator: Community Managers

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phorty
Posts: 6
Joined: Sun Apr 05, 2015 4:07 pm
Greetings!
  • Quote

Post by phorty » Sat Jul 25, 2015 6:11 am

Hi,

I have been an avid VG player since launch and love everything I see here. Unfortunately I am not a developer and really have next to no coding skills, but I have worked in technology for 25 years and would like to help. If you have any grunt work where you do not require any specific coding language skills please drop me a line and I would love to contribute.

If not, I will continue to drop into New Telon from time to time and check things out. Thanks so much for all the work you are doing.
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Moldew
Content Designer
Content Designer
Posts: 670
Joined: Sat May 24, 2014 10:51 am
Location: Seattle, WA
Re: Greetings!
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Post by Moldew » Sat Jul 25, 2015 9:28 am

Hey Phorty,

Always need testers! The /bug command was added a long time ago.

And we need content designers. That involves a ton of grunt work, and as long as you got nothing against gnomes, you can definitely be put to work!

Welcome home,

Moldew
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
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shargash
Team Member
Team Member
Posts: 338
Joined: Tue Apr 15, 2014 10:16 pm
Re: Greetings!
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Post by shargash » Sat Jul 25, 2015 4:21 pm

Heya Phorty! Kaede here
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phorty
Posts: 6
Joined: Sun Apr 05, 2015 4:07 pm
Re: Greetings!
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Post by phorty » Sun Jul 26, 2015 6:00 am

Hey guys! Great to see some old guildies around.

So how does one get started down the path of being put to work?
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Jakkal
Content Designer
Content Designer
Posts: 3098
Joined: Tue May 20, 2014 1:59 am
Location: Raleigh, NC
Contact:
Contact Jakkal
Website
Re: Greetings!
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Post by Jakkal » Mon Jul 27, 2015 6:18 pm

You must pass the twelve trials and then grind like crazy.
Image
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phorty
Posts: 6
Joined: Sun Apr 05, 2015 4:07 pm
Re: Greetings!
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Post by phorty » Tue Jul 28, 2015 4:05 am

[quote="Jakkal"]You must pass the twelve trials and then grind like crazy.[/quote]

That sounds pretty familiar lol
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Glenzig
Posts: 67
Joined: Fri Jul 24, 2015 5:07 pm
Re: Greetings!
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Post by Glenzig » Tue Jul 28, 2015 6:00 am

I have the same basic question as Phorty. What does a person with basically no computer skills do to help move this project forward? Is it enough just to log in for an hour and kill a bunch of mobs? I know there are some pretty obvious bugs that we will run accross, so I will try to make liberal use of the /bug feature. But, honestly, VG was so buggy as it was left that sometimes I'm not sure what is actually a bug. We played an patched together jerry rigged game for so long, I think we just got used to things nor really working correctly.
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Moldew
Content Designer
Content Designer
Posts: 670
Joined: Sat May 24, 2014 10:51 am
Location: Seattle, WA
Re: Greetings!
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Post by Moldew » Tue Jul 28, 2015 8:56 am

Perfect! Then you'll feel right at home!
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
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shargash
Team Member
Team Member
Posts: 338
Joined: Tue Apr 15, 2014 10:16 pm
Re: Greetings!
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Post by shargash » Tue Jul 28, 2015 11:30 am

[quote="Glenzig"]What does a person with basically no computer skills do to help move this project forward? Is it enough just to log in for an hour and kill a bunch of mobs? I know there are some pretty obvious bugs that we will run accross, so I will try to make liberal use of the /bug feature. [/quote]

/bug is good. There are also questions that come up from time to time as to exactly how VG actually worked. It has been a year since anyone played released VG, so our memories are stale. If you have or come across any videos, they can be really useful. Ditto for screenshots. I suspect that we'll need combat logs as well to figure out damage and hp for combat.

If you have any programming (even scripting) skills, there is going to be an immense amount of content development once the server code is a little farther along.
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Moldew
Content Designer
Content Designer
Posts: 670
Joined: Sat May 24, 2014 10:51 am
Location: Seattle, WA
Re: Greetings!
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Post by Moldew » Tue Jul 28, 2015 12:14 pm

Content design is REALLY close. We've been testing a bunch of the commands and working with the DB editor as well. Just to throw in that you don't NEED to have any programming/scripting skills. Yeah, it will be very helpful but not required. There's plenty of content that needs to be added that has no programming experience requirement at all.

And due to the sheer quantity of data, there's plenty of content design love to go around...
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
Top


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