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Bug 155: (zippyzee) Flying Pegasus Mount works whi...

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BugTracker
Posts: 810
Joined: Wed Aug 28, 2013 9:40 am
Bug 155: (zippyzee) Flying Pegasus Mount works whi...
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Post by BugTracker » Sun Apr 05, 2015 9:41 am

Bug ID       : 155 - Flying Pegasus Mount works whi... 
Bug Date     : 2015/04/02 05:04:16
Assigned To  : zippyzee
Priority     : High

Category     : VGClient
Sub-Category : Graphics: Animation
Severity     : Standard
Reproducible : Every time
Details:
Flying Pegasus Mount works while walking, when taking of it gets stuck in the air. Character remains stuck every afterwards. Need to log out etc. in order to play again. PS: keep up the great work!
Originated From World: New Telon (1)
Chunk                : Ahgram (74)
Location             : 584 -34366 214


Entered on Apr 05, 2015 10:04 by John Adams
While flying mounts are not yet fully implemented, this is a blocker for exploring/testing the world due to the need to log out and back in. Since we started flying mounts, let's get them finished.
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zippyzee
Developer
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Posts: 1240
Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 155: (zippyzee) Flying Pegasus Mount works whi...
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Post by zippyzee » Sun Apr 05, 2015 12:54 pm

I don't know why this is happening, but I did see it previously, and didn't see anything unusual in the code that could cause it. Using .rift should clear it, rather than logging out. There's no easy code solution to this; it is probably tied to a lot of things we don't understand about flying.
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Xinux
Project Leader
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Posts: 2549
Joined: Wed Aug 28, 2013 2:20 pm
Re: Bug 155: (zippyzee) Flying Pegasus Mount works whi...
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Post by Xinux » Sun Apr 05, 2015 3:03 pm

viewtopic.php?f=16&t=1279&start=20#p11116
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Xinux
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Re: Bug 155: (zippyzee) Flying Pegasus Mount works whi...
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Post by Xinux » Wed Apr 22, 2015 2:23 pm

This is fixed
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