VGOEmulator.net

A Development Project for the Vanguard:Saga of Heroes MMO

Skip to content

Advanced search
  • Quick links
    • Unanswered topics
    • Active topics
    • Search
  • Portal
  • Project Manager
  • Bug Tracker
  • Server List
  • Wiki
  • Donate
  • Login
  • Register
  • Board index Community Game Features
  • Search

Flying Mounts

A forum to discuss our favorite game features we do not want to forget.

Moderator: Community Managers

Post Reply
  • Print view
Advanced search
61 posts
  • Page 1 of 7
    • Jump to page:
  • 1
  • 2
  • 3
  • 4
  • 5
  • …
  • 7
  • Next
User avatar
Jakkal
Content Designer
Content Designer
Posts: 2645
Joined: Tue May 20, 2014 1:59 am
Location: Raleigh, NC
Contact:
Contact Jakkal
Website
Flying Mounts
  • Quote

Post by Jakkal » Thu Mar 19, 2015 9:40 am

Okay so. I think most VG players agree that flying mounts: A. Have their place in the game and B. Should be difficult to get.

There were some flying mounts that were released after F2P, most of them were chest rewards, some of them were store bought. I really really liked these mounts for their appearance. But I don't like the way they were obtained.

So if we want to keep these mounts, we need to find a way to keep them in game without making the content trivial. So let's throw up some ideas of what could be done.

1. A lot of these mounts had attachments that allowed them to go the speed of a raid griffon if you had a raid griffon or similar mount. Allowing people to buy them off a merchant that are ONLY available to those that earned the quested mounts is one idea.

2. Another idea is to make them random drops from certain high end mobs.

3. Then we could always make questlines for them if that's possible.

4. Make them an alternative turn in for griffon, wyvern or POTA mounts. Could also trade them in for coins like the pegasus mount.

Any other thoughts on this?
Image
Top

Apaelias
Posts: 96
Joined: Mon Jul 14, 2014 10:44 am
Re: Flying Mounts
  • Quote

Post by Apaelias » Thu Mar 19, 2015 11:18 am

5. We write brand new questline's for them?!?

edit: Can Jakkal have her whale mount and restrict it only to her toons and she can never change the appearance?
Last edited by Apaelias on Thu Mar 19, 2015 11:20 am, edited 1 time in total.
Top

User avatar
Jakkal
Content Designer
Content Designer
Posts: 2645
Joined: Tue May 20, 2014 1:59 am
Location: Raleigh, NC
Contact:
Contact Jakkal
Website
Re: Flying Mounts
  • Quote

Post by Jakkal » Thu Mar 19, 2015 11:19 am

That's my #3 you goof!
Image
Top

Apaelias
Posts: 96
Joined: Mon Jul 14, 2014 10:44 am
Re: Flying Mounts
  • Quote

Post by Apaelias » Thu Mar 19, 2015 11:25 am

I must be asleep at work. I swore I read the entire post and didn't see it at all.

2)Read Jakkal's post
5)Forget half the post
1)make suggestion that she already mentioned
3)????
a)Profit
Top

User avatar
Jakkal
Content Designer
Content Designer
Posts: 2645
Joined: Tue May 20, 2014 1:59 am
Location: Raleigh, NC
Contact:
Contact Jakkal
Website
Re: Flying Mounts
  • Quote

Post by Jakkal » Thu Mar 19, 2015 11:55 am

And I love the whale mount!

*insert yo' mamma joke here*
Image
Top

John Adams
Retired
Posts: 4570
Joined: Wed Aug 28, 2013 9:40 am
Location: Phoenix, AZ.
Contact:
Contact John Adams
Website
Re: Flying Mounts
  • Quote

Post by John Adams » Thu Mar 19, 2015 3:05 pm

2, 3, and 4 are ideal to me. All 3 can be done, and offer great alternatives to coin purchasing. I'd still like to offer "rented flights" on simple mounts, just to aid in travel.
Top

User avatar
Moldew
Content Designer
Content Designer
Posts: 669
Joined: Sat May 24, 2014 10:51 am
Location: Seattle, WA
Re: Flying Mounts
  • Quote

Post by Moldew » Thu Mar 19, 2015 3:48 pm

All sounds good to me. One addition though, cannot just buy the fastest mount out there. You have to go through griffon raid f.i. - maybe can get mounts from drops, but they wouldn't fly at top speed unless you went through griffon raid. (just picking griffon raid as an example...maybe some other way)

Anyways, saying I'm all for #1.
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
Top

User avatar
Jakkal
Content Designer
Content Designer
Posts: 2645
Joined: Tue May 20, 2014 1:59 am
Location: Raleigh, NC
Contact:
Contact Jakkal
Website
Re: Flying Mounts
  • Quote

Post by Jakkal » Thu Mar 19, 2015 3:58 pm

Can appearance slots be added to the quested flying mounts? Then the other mounts can just be 'skins' that cover up the quested version. (Can't be used at all other than that?)
Image
Top

User avatar
Kandra
Data Collector
Data Collector
Posts: 266
Joined: Fri May 16, 2014 2:35 am
Re: Flying Mounts
  • Quote

Post by Kandra » Thu Mar 19, 2015 4:17 pm

One thing that was discussed on the official forum that I really liked was to change the ending of Ksaravi Gulch quest line so the area restricted wyvern you get will be unlocked when you complete the last quest, so you can fly it anywhere but it's really slow. That would give people a flying mount at low levels comparable to Randolph.
Top

User avatar
Jakkal
Content Designer
Content Designer
Posts: 2645
Joined: Tue May 20, 2014 1:59 am
Location: Raleigh, NC
Contact:
Contact Jakkal
Website
Re: Flying Mounts
  • Quote

Post by Jakkal » Thu Mar 19, 2015 5:13 pm

I would definitely be in favor of that, I know that questline is rather long and arduous by itself (for that level). And if that flier is slow enough (perhaps even slower than the shadowhound/unicorn) then it wouldn't hurt the game too much either.

Another thing I just remembered, people on the live forums also asked for Crafting and Diplo to get flying mounts. Perhaps if we could put in a crafting quest for a mount, and a diplo quest for a mount, they could get one as well.

The clockwork dragon would be a great one for the crafters, as it *looks* like something they would have to build. I could even imagine making a quest where this was intended to be built as a weapon against something, and the crafter decides against it, as the one commissioning it could be found out to be a real jerk or something intending to do nefarious things with the 'weapon'.
Image
Top


Post Reply
  • Print view

61 posts
  • Page 1 of 7
    • Jump to page:
  • 1
  • 2
  • 3
  • 4
  • 5
  • …
  • 7
  • Next

Return to “Game Features”

Jump to
  • Information
  • ↳   Announcements
  • ↳   Dev Chats
  • ↳   Events
  • Community
  • ↳   General Discussions
  • ↳   VGO Team Help Requests
  • ↳   Introductions
  • ↳   Game Features
  • ↳   Wish List
  • ↳   Off-Topic
  • Support
  • ↳   How-To's
  • ↳   General Support
  • ↳   Windows
  • ↳   Linux
  • Bugs
  • ↳   Server Bugs
  • ↳   Server Bugs (Closed)
  • ↳   Content Bugs
  • ↳   Content Bugs (Closed)
  • ↳   Database Bugs
  • ↳   Tools Bugs
  • Board index
  • All times are UTC-07:00
  • Delete cookies
  • Contact us
Powered by phpBB® Forum Software © phpBB Limited
*Original Author: Brad Veryard
*Updated to 3.2 by MannixMD
GZIP: Off