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Bug 211: (Faux) Cannot cancel Bind

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shargash
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Re: Bug 211: (Faux) Cannot cancel Bind
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Post by shargash » Sun Jul 19, 2015 4:29 pm

No casting bar with rift, at least not that I remember.
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Blackstorm
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Re: Bug 211: (Faux) Cannot cancel Bind
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Post by Blackstorm » Sun Jul 19, 2015 5:08 pm

ok so we can't break a rift selection, good to know ^^ and thanks for the feedback
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Apaelias
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Re: Bug 211: (Faux) Cannot cancel Bind
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Post by Apaelias » Mon Jul 20, 2015 10:11 am

[quote="shargash"]I wish I could remember if casting speed enhancements speeded up binding. I think so, but I just didn't bind often enough nor pay enough attention when binding.

The /bind command seems to work pretty much exactly like /rift (as opposed to .rift). Is rifting an ability or a casting? One difference between /bind and clicking on a rift stone is that I think clicking from too far away would give you a distance error, while /bind would give you a "you can't bind here" error.[/quote]

No form of haste altered binding speed in any way IIRC. It was always a set speed.
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Kandra
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Re: Bug 211: (Faux) Cannot cancel Bind
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Post by Kandra » Thu Jul 23, 2015 11:56 pm

My memory returns data structures that correlates with what Apaelias is saying. And if it for some reason _did_ alter binding speed then I would consider that a legacy bug that should be fixed, since all object interaction speed should be constant for that object type.
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Faux
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Re: Bug 211: (Faux) Cannot cancel Bind
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Post by Faux » Sun Aug 02, 2015 7:58 am

This is fixed locally too and will be committed tonight. Bind now uses the normal casting structure (no more sleeping the whole chunk for 5 seconds and can be cancelled/interrupted just like any other ability.
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Blackstorm
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Re: Bug 211: (Faux) Cannot cancel Bind
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Post by Blackstorm » Sun Aug 02, 2015 1:29 pm

Yeah thanks Faux about that^^ you are a chef !

I also should have a surprise for tonight if all is working ^^
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