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A Development Project for the Vanguard:Saga of Heroes MMO

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by jimbo
Sat Nov 29, 2014 2:33 am
Forum: Server Bugs (Closed)
Topic: Is_online Attribute error
Replies: 2
Views: 1383

Is_online Attribute error

Hi While working on getting Friends to appear online/offline - I've come up with a bug where the 'is_online" attribute is not getting set correctly. Scenario - if I start my server up (version 850) and log my toon in - the column is_online in character table is set to 'true' - all good If I then log ...
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by jimbo
Sat Nov 29, 2014 12:04 am
Forum: Server Bugs (Closed)
Topic: VGEMU-STRUCTS.xml
Replies: 1
Views: 1073

VGEMU-STRUCTS.xml

Hi guys Noticed this error in the SVN 850 version of structs file - its been there a while "crafting class" should be "crafting_class" <Struct Name="WS_ServerFriendUpdate" OpcodeName="OP_ServerFriendUpdate" PacketType="5" Origin="Server" > <Data ElementName="id" Type="uint32" /> <Data ElementName ...
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by jimbo
Wed Oct 29, 2014 8:52 pm
Forum: General Support
Topic: Waiting on Data from World Server
Replies: 54
Views: 24105

Re: Waiting on Data from World Server

Art - Have you created a new character - and selected your World - You may also have to delete your old toons from the VGO Emulator site - server management. If you have done all this - when you start up the client - click on your toons - as soon as the character select screen appears - like within ...
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by jimbo
Mon Oct 27, 2014 8:35 pm
Forum: Server Bugs (Closed)
Topic: CTD's and Vgclient.log
Replies: 27
Views: 9372

Re: CTD's and Vgclient.log

Hi John Just a note to say that apart from the first crash in New targ (mentioned above - which was not repeatable) I ran around in multiple chunks for a good 45 minutes with no other issues. Lots of cases where there are multiple spawns in the same place - which will obviously need some code to ...
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by jimbo
Mon Oct 27, 2014 7:41 am
Forum: Server Bugs (Closed)
Topic: CTD's and Vgclient.log
Replies: 27
Views: 9372

Re: CTDs and can't log back in.

Try the Default Shell - change the entry in VGCLENT.ini - i.e
[UI]
ShellName=Default

Jim
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by jimbo
Mon Oct 27, 2014 3:59 am
Forum: Server Bugs (Closed)
Topic: CTD's and Vgclient.log
Replies: 27
Views: 9372

Re: New Telon - Respawned

John,
Spawned into New targoner - loc approx. -28985, 33728, 35703
Ran from city area out gates into grassy area - Client crashed - VGCLIENT log attach

Jim
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by jimbo
Wed Oct 15, 2014 7:00 am
Forum: Database Bugs
Topic: OPCODE LIST QUERY
Replies: 3
Views: 16161

OPCODE LIST QUERY

Hi guys Not sure what forum to put this under - but in the "opcodelist.h file we have defined #define OP_ClientShowRift 0x00000184 // 388 This does not match the entry in the OPCODE SQL table which has 388 as OP_ClientAccessObject and 388 is in fact what we see when we access an object - i.e chest ...
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by jimbo
Sun Oct 12, 2014 6:57 pm
Forum: Server Bugs (Closed)
Topic: Partial Connection
Replies: 40
Views: 13844

Re: Partial Connection

This is similar to a problem I had with a mate trying to connect to my server a few weeks ago - where I was receiving opcode packets that could not be deciphered - there is code in the server that just disconnects a user if it cannot decipher an Opcode correctly - maybe we could jyst flag as an ...
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by jimbo
Sun Oct 12, 2014 6:44 pm
Forum: Server Bugs (Closed)
Topic: Partial Connection
Replies: 40
Views: 13844

Re: Partial Connection

Had some random disconnects this morning - one was right after I issued the command /afk in Khal . Another was when I was in Tanvu - just moving. Each time I was kicked back to login screen.
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by jimbo
Thu Oct 09, 2014 9:12 pm
Forum: Windows
Topic: Problems getting on my server
Replies: 10
Views: 26992

Re: Problems getting on my server

Shargash - can you summarize what your issue currently is - are you saying you can't access the login server from inside your network - what do you mean by 'it is filtered'?
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