Search found 24 matches
- Wed May 20, 2015 1:43 pm
- Forum: General Discussions
- Topic: DaybreakGames official agreement with Project 1999
- Replies: 27
- Views: 16661
- Mon Apr 13, 2015 10:42 am
- Forum: Linux
- Topic: Linux compile error: rev 1197
- Replies: 2
- Views: 19547
Re: Linux compile error: rev 1197
[quote="John Adams"]I have to say, I simply adore Volt's function names though Makes me giggle.[/quote]
Yay you found them. I had great fun coming up with them.
@Blackstorm, thanks!
Yay you found them. I had great fun coming up with them.
@Blackstorm, thanks!
- Sat Mar 14, 2015 2:52 pm
- Forum: Announcements
- Topic: VGOEmu Progress
- Replies: 263
- Views: 1545445
Re: VGOEmu Progress
But but .. how am I now supposed to parley someone who I am KOS to?
Oh well, I guess I will have to find new ways .
Well done.
Oh well, I guess I will have to find new ways .
Well done.
- Sun Mar 01, 2015 7:27 am
- Forum: General Discussions
- Topic: Private/Custom Server question
- Replies: 55
- Views: 26013
Re: Private/Custom Server question
[quote="John Adams"]... Since Volt almost has "Movers" working, I think I'll have the team code up some LUA that every time a drop for Kilsin drops, the loot will slide away from his cursor just out of reach ...[/quote]
I would never do that to a raki!
I would never do that to a raki!
- Thu Jan 15, 2015 10:59 pm
- Forum: General Support
- Topic: Yeah, don't do this.
- Replies: 11
- Views: 9156
Re: Yeah, don't do this.
[quote="Cyrcle"]Isn't .rifting to multiple zones (not like my macro) supposed to stress the server?[/quote]
It does yes .
What John meant to say is that it is not a relevant test, since the players won't be able to do that at all.
You are getting good at this
It does yes .
What John meant to say is that it is not a relevant test, since the players won't be able to do that at all.
You are getting good at this
- Tue Jan 13, 2015 12:55 pm
- Forum: General Discussions
- Topic: Moorgard to Answer Questions
- Replies: 26
- Views: 12112
Re: Moorgard to Answer Questions
I don't really have any questions, but a thank you to you and Moorgard for doing this
Well, *grins*, maybe if he knows if Varanthari males were designed to /roar like chickens?
Well, *grins*, maybe if he knows if Varanthari males were designed to /roar like chickens?
- Thu Nov 06, 2014 3:43 am
- Forum: General Discussions
- Topic: Blizzcon
- Replies: 8
- Views: 3068
Re: Blizzcon
Woot. Have fun!
- Wed Nov 05, 2014 12:08 am
- Forum: General Discussions
- Topic: LF Screenshots of harvesting skill dialogs
- Replies: 2
- Views: 1536
Re: LF Screenshots of harvesting skill dialogs
Faux if you happen to have screenshots with that log it might be just what I need here.
- Tue Nov 04, 2014 2:49 pm
- Forum: General Discussions
- Topic: LF Screenshots of harvesting skill dialogs
- Replies: 2
- Views: 1536
LF Screenshots of harvesting skill dialogs
If anyone have screenshots or a video from live with (some of) the dialog pages that are involved in picking your harvesting skills, I would appreciate it. I am looking for the sequels to this. dialog_harvesting.jpg OR, can anyone with certainty tell me if the Merchant's option ("Show me your wares ...
- Tue Nov 04, 2014 3:19 am
- Forum: Announcements
- Topic: VGOEmu Progress
- Replies: 263
- Views: 1545445
Re: VGOEmu Progress
[quote="John Adams":2gp9kdh5]The Script (so you can follow along)[/quote:2gp9kdh5]Oh my John, that brought some laughter!
Faux, that looks very promising!
Faux, that looks very promising!