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A Development Project for the Vanguard:Saga of Heroes MMO

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by tad10
Mon Mar 02, 2015 2:49 pm
Forum: Wish List
Topic: PVP
Replies: 11
Views: 5537

Re: PVP

Didn't the Zaraj Arena allow PvP within the actual arena?
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by tad10
Sun Mar 01, 2015 9:54 pm
Forum: General Discussions
Topic: Private/Custom Server question
Replies: 55
Views: 22816

Re: Private/Custom Server question

[quote="John Adams"] My "vision" if you will, would be to restore Vanguard:Saga of Heroes to it's multi-server, iPVP concepts from the original Beta and days of release, where we had leaderboards across multiple servers to build a massive community. I just kinda wonder in this day of there being 200 ...
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by tad10
Sun Mar 01, 2015 3:28 pm
Forum: Wish List
Topic: Back to the Begninning with fixes
Replies: 21
Views: 11758

Back to the Begninning with fixes

I had a long post that got eaten by my browser, so I'll keep this one short. I'd like to see Vanguard mostly as she was in Beta 4/5 with some significant caveats below. This means removing all 51+ content for later (bringing back APW and the post 51 content retuned to level 50/Tiered Armor as ...
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by tad10
Fri Feb 07, 2014 5:33 pm
Forum: General Discussions
Topic: Contribution
Replies: 12
Views: 7670

Re: Contribution

And most of very blechy. Original POTA was pretty sweet. I hated the KDQ content and I could never get myself to grind my level 50. Silius is just a bad producer/lead designer. I did, however, like his original crafting.
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by tad10
Fri Feb 07, 2014 4:26 pm
Forum: General Discussions
Topic: Contribution
Replies: 12
Views: 7670

Re: Contribution

Yeah I think the biggest change was for IoD. I suppose the harvesting change could have just been done on the server side? I just remember a bunch of patches back in 2007 where I'd swear I was downloading a new vgclient.exe every time. Been a while, so maybe I'm misremembering? They made some pretty ...
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by tad10
Fri Feb 07, 2014 4:03 pm
Forum: General Discussions
Topic: Contribution
Replies: 12
Views: 7670

Re: Contribution

I know they changed the client, just don't know when exactly. I def want the pre-IoD client (GU 6? in 2008) as I loathe everything IoD represents My belief is that there was a new client for the harvesting changes in late 2007/mid 2008 (I'll figure out the exact patch) where harvesting nodes went ...
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by tad10
Fri Feb 07, 2014 1:50 pm
Forum: General Discussions
Topic: Contribution
Replies: 12
Views: 7670

Re: Contribution

Wow. I spent around four hours on Monday trying to see if there was a collection of patches for VG anywhere - I would be very interested in access to patches from the January 2007 to APW era (January 2008). My personal impossible goal (once the the Emu is complete) is to replicate, as best as ...
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by tad10
Tue Jan 28, 2014 5:50 pm
Forum: Announcements
Topic: VGOEmu Progress
Replies: 263
Views: 1378081

Re: VGOEmu Progress

Wow cool!

I will download and archive SV and a few other wikis this weekend just to be on the safe side Additionally, hopefully someone has Zewtastic's old site archived somewhere.
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by tad10
Tue Jan 28, 2014 5:21 pm
Forum: Announcements
Topic: VGOEmu Progress
Replies: 263
Views: 1378081

Re: VGOEmu Progress

Good to know. I'm not interested in Live (in large part due to IoD/no racial starting ares, in smaller part everything else) but I'll do what I can to help you get the emulator finished including playing the current despised game for data collection After which I'll work to get the content back to ...
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by tad10
Tue Jan 28, 2014 4:50 pm
Forum: Off-Topic
Topic: Pantheon: Rise of the Fallen
Replies: 14
Views: 22573

Re: Pantheon: Rise of the Fallen

doubtful it will get funded. terribly run kickstarter -_-
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