Jite's Realm

Discussion in 'Guide Events and Roleplay Haven' started by Laundin Row, Apr 4, 2014.

  1. Laundin Row Member

    For a brief summary of what roleplaying is you need a character and a world. to roleplay in a world and to create a character uses similiar methods. theres many ways to create a character and a world but each has imagination in common. there is a lot to learn so people who do the quests have a hard time but when adventurers learn to complete quests. quests become a central focus for them to imagine what the adventure is leading towards
    From my world Planar Inanely came the quest to collect pages from a book where each page is a quest towards completeing the goal to save the goddess. to do this process requires doing page one fighting in qalia because saying "is anyone saving for the day life gives one a break", makes the wizard remember that the wizard once felt kindred to the him or her. soon leads to page 3 to train to be a master one of the things lundin had to do was tell he didn't want to be friends but he wouldn't mind a time on the town. Finally page 4 while clearing the passes to new targonor of mosquitos and boars the mighty one moves to town to help lundin.
    When Jite Realm joined the halfling explore group he was aware how the pages need to fit but the first quest he did with mortalis matched up with page 4, jite helped with defeating the pumpkin thieves for mia (cant remember the last name of npc) whose grandmaw died to i imagined that she became a ghost because i dreamed about ghosts and if you read the interview about jite you would know the realm of dreams is where jite is from. the next quest was to page 3 to train to be a master because we went to fight the big trolls in the trolls cave the mighty one would of heard me saying i dont want to be friends. then the next quest we went to was in veskals area so it links with keeping track of enemies. the next quest was to azebaj hive in qalia so its matching with page 1 and me saying is anyone saving for the day life gives them a break, this would not work with the wizard now he wouldnt feel and kindred to someone who doesn't care about his friends. next quest was to help the orcs in wildgrowth forest by going into the garden of xialiu so this would count as page 4 and the mighty one would not move in to new targonor! the next quest was to the asylum and rightly so because i have to wonder if asking to be friends with anyone is ok or whether its just a group to watch your enemies pay together when you keep close to them because you dont care if they expire. but this mission links to the boundary of faith. So im giving them a choice to right these wrongs through the campaign i put together over the next three quests.
  2. Laundin Row Member

  3. Laundin Row Member

  4. Laundin Row Member

    so im new to this so ill try to make it as easy to understand how to play this campaign as i can

    ill make the room descriptions first then above theres 3 choices for how to deal with whats going on in the room heres a link with a example

    the three choices are based on the roleplaying system i use which have 3 parts the sword shield and crown. so in this roleplaying adventure a character can see there is 2 orcs obviously but from where it says start that is a mosquito and the other thing near the end of the road is a frog monster these monsters are selected because when the heg went to the gardens to xialiu to help the orcs they faught those monsters but in this campaign the orcs are in jites realm and they have taken over the bar road district and there is monsters gettiing in thhe way of anyone wanting to go to the tavern. so without question people will have to fight the mosquito and the frog if they want to leave the city but the orcs can be reasoned with they are not the bad orcs like we faced last night in the sundering lands. so the choice to battle the mosquito is not optional but to do battle in jites realm all you need is a d20 dice and the dice to do the damage according to whats listed here http://www.axiomfiles.com/Files/409808/Lore.html monsters can do the same and there is more complicated techniques for using skills but ill keep it simple all thats needed to know is that mosquito is level 15 so it is a 75 exp monster (so is the frog and orcs) but when translated to jites realm it becomes level 5 the exp system is related to the three parts so if its level 15 its divided by 3 and the sword uses 5 and if its goes into 15 3 times it adds 10 exp each time and for the shield it is divided for every 9 levels and for each time it divides it gives 30 exp and for the crown it divides with the number 3 so that it gives the number total of what its timesed by to get 15 in the case of a level 15 mosquito or if its a rank 1 frog would only be level 9 i have tried to explain how all this works in a post on the old forums but nobody could quite understand it so i would try but i must work fast to avoid confusing myself. so now we have went over how a monster has a exp value based on its level and how to attack so ill just give a example its level 15 so it has a armour class for its rank at rank 1 of 9 but since it is in jites realm its divided by 3 and it gets a +10 added on so if you roll higher than 13 with a d20 dice its a hit and you can do your damage of your weapon or your default level. at its level it has 30 hp for being a rank one level 15 monster thats the only thing that doesnt need to be divided by 3 but the player characters do start out with 15 so that they are not as powerful. okay that should cover the tutorial for roleplaying a battle but the three choices for the orcs are to fight to use diplomacy or to call for backup. so to use diplomacy there is the diplomacy skill which uses a series of the skills in a certain order against what you roll on the dice which would take a long time to explain but if you can just think of a reason that the orcs might not want to take over the bar road that might just be good enough for now to get them under control and be good orcs instead of having to slay them but its up to the adventurers. and well see if people want to learn more or what needs to be made clearer for next time.
  5. Laundin Row Member

    when they can reach the equivelent of 15 on the chart
    thats when they would have 75 hp so in order to make the transition to rank 3 of a mmorpg equivilent they would need to skip 3 levels after 15 and then starting at level 18 move their way up towards rank 3 (level 27) adding 5 hp for each of those nine levels.
    they have now reached the correct hp for what i consider a rank 3 character for a mmorpg so if this were a math problem i would ask so how much does the hp go up at rank 4 level 36 Row, Lundin. "Roleplaying Community." Sony Online Entertainment. N.p., n.d. Web. 07 Apr. 2014.
    so every 3 levels giving yourself 15 hp
    so every level attack power goes up if you dont want to keep using the same weapon
    every 3 level you get one bonus spell
    since there was a error on monster scale a 30 hp mosquito needs to be adjusted to level 5 hits for 1d12 + 1 damage
    it should have a little more hp but since there using a different scale than players its confusing me as to how much so leaving that for now.
  6. Laundin Row Member

    anybody reading is probably asking how can i defeat a level 5 30 hp mosquito if im only level 1 and have 15 hp (lucky guess on my part) the answer is spells, before i go into how a bonus can be added to hp or character attack power, I need to explain how spells work.
    the first spell is divine adventures it does 1d6 + 3 damage
    the next spell for level 6 is donky farts 1d8 damage
    the next spell for level 9 is divine courage 1d10 damage
    the next spell for level 12 is knevering knights strategy 2d10 damage
    the next spell for level 15 is prosecutor 3d10 damage

    but fortunately each of those levels of spells comes with 2 skills that go with them level 3 is scrying which will give a chance to do triple damage for whatever spell you are casting or attack three times with a normal attack this happens when one rolls a 20 with the 20 sided dice. and knevering knights which is a healing spell which heals 15hp

    If someone was starting with a crafted weapon just counting as 5 hp just starting out that also gives the ability to attack twice per round this is because it is a + 2 counting it as if its special quest to unlock its rank before the player has reached level 4 was done (freebie) thus giving the player 1d10 damage weapon to start and it adds +5 to their attack roll and they can call it whatever they want to. they could also have the same thing with a crafted armour type of choice since all the quests that power up their magic weapon reward with a armour (well usually) so a rank 2 armour is 6 armour that moves up by the amount that its rank is + what your rank is in levels so its a plus 2 armour and the player starts out at rank 1 a monster will have to roll at least a 9.
  7. Laundin Row Member

    after completing this quest of the strategist which correlates to the mission in the garden of xialiu because the strategy room is where the idea for the strategist skill came from in jite realm's city. the monsters have given a total of 300 xp whether they are talked down or defeated with brutality and the quest reward is 1075 exp this leads the character/s to gain level 2. in order to prepare for the next mission so the adventurer gains another 5 hit points his attack can only go up if hes not using a crafted weapon if he is then it stays there till the weapon gets to a new rank if it did 2d8 damage before it stays that way till it goes up to 3d8+3.5.
    but theres more to prepare for the next mission jite realm gives the adventurers 6 days of food and they need to eat one food a day minimum which restores 15 mana and potions restore hp by 50 or 100 ( ie regular potions or sorrowdale potions) depending on what kind they are. but when theres been a battle the food store is checked by the time moderator to see if more than a day has passed and if so 1 food is automaticly used. this is done by checking with the mana shop you get 10 times your level worth of points and when you use a spell it takes some of those points when you run out that means that the battle has taken 4 hours and you have to rest for 8 hours counting as a day and to travel through a area takes 8 hours plus another 8 hours to rest which takes another food away its important not to run out of food because when the boss gets reached if you run out of food you cannot fight the boss until you have enough and that would be unpleasant to have to go all the way back to a town where they sell food.

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