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[Crafting] Effectiveness affecting progress

Posted: Sat Jan 23, 2021 1:00 am
by Wyvernhand
So, I think I figured something out. Effectiveness complications are currently directly affecting progress. IIRC from Live, effectiveness penalties or bonuses gave you a lower or higher chance to get a better RNG result when you attempted an action (poor, moderate, good, excellent). They shouldn't affect progress; that's a different complication (utility progress, station progress, tool progress).

In this SS, I have a complication called Weakened Durability which gives an effectiveness bonus. I hadn't done ANY utility progress yet. After clicking action 3666 (Advanced Burning, the 2nd icon for Quality: High) which should only advance quality, I got progress.
Before Step.PNG
To try to repeat it, I again tried a action 3666 which should result in only an increase in quality, but the progress increased from 44% in the first SS to 46% in the 2nd.
After Step.PNG
I dunno if this is something as simple as swapping out what variable is attached to the code that performs the reduction or something WAY more complicated. Just trying to help report.

EDIT: Why am I such a failure at embedding screenshots?