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Bug 1469: (Developer) When using the No_Calcs option...

Posted: Wed Dec 06, 2017 10:24 am
by BugTracker

Bug ID       : 1469 - When using the No_Calcs option... 
Bug Date : 2017/10/17 08:06:48
Assigned To : Developer
Priority : Low

Category : VGClient
Sub-Category : Gameplay: Combat
Severity : Standard
Reproducible : Every time

Details:
When using the No_Calcs option in SpellDamage(), it seems to still apply DamageBonus. I was dealing damage twice as much as expected when using this with No_Calcs set to true OR 1.

Originated From World: New Telon (1)


Re: Bug 1469: (Developer) When using the No_Calcs option...

Posted: Tue May 07, 2019 2:40 pm
by Xinux
Fixed