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Bug 488: (zippyzee) SetObjectiveComplete() allows ...

Posted: Mon Apr 11, 2016 8:10 pm
by BugTracker
Bug ID       : 488 - SetObjectiveComplete() allows ... 
Bug Date     : 2016/04/10 06:33:26
Assigned To  : zippyzee
Priority     : Low

Category     : VGClient
Sub-Category : Gameplay: Quest
Severity     : Standard
Reproducible : Every time
Details:
SetObjectiveComplete() allows players to turn in a quest even if they are not on it. (Can be avoided with a QuestCurrent check, but I thought it was worth mentioning)
Originated From World: New Telon (1)
Chunk                : Khal (85)
Location             : 32684 -92440 2847

Re: Bug 488: (zippyzee) SetObjectiveComplete() allows ...

Posted: Tue Apr 12, 2016 9:18 am
by zippyzee
That's up to the designer to check on things like that, but I can look into maybe doing some checks in the system to avoid it.

Re: Bug 488: (zippyzee) SetObjectiveComplete() allows ...

Posted: Tue Apr 12, 2016 10:06 am
by OncaLupe
I always do a check to make sure the player is on the quest, and not completed the objective.