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Reload Items Crash

Posted: Sat Mar 26, 2016 12:14 pm
by Xinux

Code: Select all

 	ntdll.dll!00007ffaabfc3991()	Unknown
 	ntdll.dll!00007ffaabf03a87()	Unknown
 	ntdll.dll!00007ffaabf00dad()	Unknown
 	ntdll.dll!00007ffaabfc1e26()	Unknown
 	ntdll.dll!00007ffaabf79b60()	Unknown
 	ntdll.dll!00007ffaabf00dad()	Unknown
 	WorldServer.exe!_heap_alloc_base(unsigned __int64 size) Line 57	C
 	WorldServer.exe!_heap_alloc_dbg_impl(unsigned __int64 nSize, int nBlockUse, const char * szFileName, int nLine, int * errno_tmp) Line 431	C++
 	WorldServer.exe!_nh_malloc_dbg_impl(unsigned __int64 nSize, int nhFlag, int nBlockUse, const char * szFileName, int nLine, int * errno_tmp) Line 239	C++
 	WorldServer.exe!_nh_malloc_dbg(unsigned __int64 nSize, int nhFlag, int nBlockUse, const char * szFileName, int nLine) Line 302	C++
 	WorldServer.exe!malloc(unsigned __int64 nSize) Line 56	C++
 	WorldServer.exe!operator new(unsigned __int64 size) Line 59	C++
 	WorldServer.exe!std::_Allocate<std::_Container_proxy>(unsigned __int64 _Count, std::_Container_proxy * __formal) Line 28	C++
 	WorldServer.exe!std::allocator<std::_Container_proxy>::allocate(unsigned __int64 _Count) Line 592	C++
 	WorldServer.exe!std::_Vector_alloc<0,std::_Vec_base_types<ItemModifier * __ptr64,std::allocator<ItemModifier * __ptr64> > >::_Alloc_proxy() Line 629	C++
 	WorldServer.exe!std::_Vector_alloc<0,std::_Vec_base_types<ItemModifier * __ptr64,std::allocator<ItemModifier * __ptr64> > >::_Vector_alloc<0,std::_Vec_base_types<ItemModifier * __ptr64,std::allocator<ItemModifier * __ptr64> > >(const std::allocator<ItemModifier *> & __formal) Line 608	C++
 	WorldServer.exe!std::vector<ItemModifier * __ptr64,std::allocator<ItemModifier * __ptr64> >::vector<ItemModifier * __ptr64,std::allocator<ItemModifier * __ptr64> >() Line 686	C++
 	WorldServer.exe!Item::Item() Line 59	C++
 	WorldServer.exe!WorldDatabase::LoadItemList() Line 3858	C++
 	WorldServer.exe!WorldDatabase::ReloadItemList() Line 1704	C++
>	WorldServer.exe!CommandProcess::CommandReloadItems(std::shared_ptr<Client> & client, Separator * sep, unsigned char command_index, bool world_client) Line 5127	C++
 	WorldServer.exe!CommandProcess::Process(std::shared_ptr<Client> & client, Separator * sep, unsigned char command_index, bool world_client) Line 284	C++
 	WorldServer.exe!ChunkServer::HandleChatSay(std::shared_ptr<Client> & client, PacketStruct * packet_struct) Line 1468	C++
 	WorldServer.exe!ChunkServer::ProcessPackets() Line 479	C++
 	WorldServer.exe!ChunkPacketThread(void * data) Line 122	C++
 	WorldServer.exe!ThreadRun(void * arg) Line 78	C++
 	WorldServer.exe!_callthreadstart() Line 257	C
 	WorldServer.exe!_threadstart(void * ptd) Line 239	C
 	kernel32.dll!00007ffaaa1813d2()	Unknown
 	ntdll.dll!00007ffaabee54e4()	Unknown


Re: Reload Items Crash

Posted: Sat Mar 26, 2016 12:24 pm
by Jakkal
Whoops, sorry about that!

Re: Reload Items Crash

Posted: Fri Apr 15, 2016 12:24 am
by Xinux
Function has been changed closing this.