Bug 223: (zippyzee) While chunking from Tursh Vill...
Posted: Sat Jul 11, 2015 8:53 am
Bug ID : 223 - While chunking from Tursh Vill... Bug Date : 2015/07/05 09:52:15 Assigned To : zippyzee Priority : High Category : VGClient Sub-Category : Gameplay: Other Severity : Standard Reproducible : Only seen onceDetails:
While chunking from Tursh Village into Three Rivers I wound up being moved under the ground to what appeared to be a random chunk in northern Thestra. From then on, every time I tried to .rift, mount, or dismount, I would be moved to a different chunk, usually near the corner of a chunk, and I would get a message that the area is down or unavailable. After a while of fiddling around, the client crashed. When I came back, I was fine and have been fine since then. I had never seen that while playing released VG, so I am guessing it was something server side, even if the client eventually crashed.
Originated From World: New Telon (1) Chunk : Three Rivers Village (143) Location : -20374 -86042 42215
Entered on Jul 10, 2015 17:07 by Xinux
At some point during the .rift the client got desync from the server which cause it go crazy.
Entered on Jul 11, 2015 09:07 by John Adams
There is also a known issue with certain items being worn by players causing problems during chunking or being visible in a chunk. I thought this was solved, but I'll post it for Zippyzee anyway so he can comment.