Bug 100: (Xinux) Cap .setlevel
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Bug 100: (Xinux) Cap .setlevel
Bug ID : 100 - Cap .setlevel Bug Date : 2015/01/14 05:22:53 Assigned To : Xinux Priority : Low Category : VGClient Sub-Category : User Interface: (Customized) Severity : Minor (e.g. Cosmetic) Reproducible : Every timeDetails:
Be sure to cap .setlevel to the Rule for MaxLevel :p
RULE_INIT(R_Adventure, MaxLevel, "50");
RULE_INIT(R_Crafting, MaxLevel, "50");
RULE_INIT(R_Diplomacy, MaxLevel, "50");
Originated From World: New Telon (1) Chunk : Khal (85) Location : -6618 -52807 1552
Xinux: I think we've decided on this to remove these 3 rules, and make a single rule R_Player::MaxLevel = 50, and check that at .setlevel
You wanted to override for IsGM() and IsDev(), and I believe were going to borrow my new .speed checks that do the same. Let me know if you need me to do this.
Re: Bug 100: (Xinux) Cap .setlevel
Noooo, I like my level being over 9000 while I am on!
Re: Bug 100: (Xinux) Cap .setlevel
Crap...and I set mine to 9002 just to be ahead of Cyrcle...
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
But sometimes it makes no sense.
Refridgerator.
Re: Bug 100: (Xinux) Cap .setlevel
On that note, max was 55.
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
But sometimes it makes no sense.
Refridgerator.
Re: Bug 100: (Xinux) Cap .setlevel
Ok committed a fix for this i think i may actually lean back to having a rule for all 3 spheres
Re: Bug 100: (Xinux) Cap .setlevel
As a point of interest, the max levels were different in live. Adventuring and crafting were 55. Diplomacy was 50.
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Re: Bug 100: (Xinux) Cap .setlevel
Ahh, see, that's why I added 3 rules Good catch.
Moldew, Live was 55, and everyone hated it. New Telon was destined for 50, but we'll see how it goes when the time comes.
Moldew, Live was 55, and everyone hated it. New Telon was destined for 50, but we'll see how it goes when the time comes.
Re: Bug 100: (Xinux) Cap .setlevel
[quote="John Adams"]Ahh, see, that's why I added 3 rules Good catch.
Moldew, Live was 55, and everyone hated it. New Telon was destined for 50, but we'll see how it goes when the time comes.[/quote]
Nice! You realize the 51+ items & content will need to be re-balanced then though?
Moldew, Live was 55, and everyone hated it. New Telon was destined for 50, but we'll see how it goes when the time comes.[/quote]
Nice! You realize the 51+ items & content will need to be re-balanced then though?
- John Adams
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Re: Bug 100: (Xinux) Cap .setlevel
What 51+ items and content?
~whistles a little tune~
/delete
~whistles a little tune~
/delete
Re: Bug 100: (Xinux) Cap .setlevel
hahaha...
Excellent then! Grind to 55 was unfun anyhow!
Excellent then! Grind to 55 was unfun anyhow!
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
But sometimes it makes no sense.
Refridgerator.