Leth Nurae QA Pass
Re: Leth Nurae QA Pass
Tonight's work:
Quests:
The Kaon Rift - Pretty much had to redo the whole thing.
Seed of Corruption - This REALLY needs a POI to Loremaster Alidaar, but I don't ahve time to do that tonight. So that's for tomorrow.
NPCs:
Teclisen
Derendar the Wretched - Had to set this up kinda wonky, bt it does work. He starts out with an invuln, but I didn't want him to aggro characters through the walls and stuff, so I made a copy and set it to be non-aggro. You can still accidentally attack him and he's still invuln, so don't do that.
Quests:
The Kaon Rift - Pretty much had to redo the whole thing.
Seed of Corruption - This REALLY needs a POI to Loremaster Alidaar, but I don't ahve time to do that tonight. So that's for tomorrow.
NPCs:
Teclisen
Derendar the Wretched - Had to set this up kinda wonky, bt it does work. He starts out with an invuln, but I didn't want him to aggro characters through the walls and stuff, so I made a copy and set it to be non-aggro. You can still accidentally attack him and he's still invuln, so don't do that.

Re: Leth Nurae QA Pass
Today's Work:
Seed of Corruption - Created POI and added it to the quest to point to Loremaster Adilaar
Essence of Magic - Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live. Removed unnecessary prerequisite quest.
Arcane Supplies- Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live.
Royal Assistance - Updated to current standards. Removed Unnecessary Objectives.
Warding the Kaon - Updated to current standards. Removed Unnecessary Objectives.
Kaon Warding Part 2- Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live.
Kaon Warding Part 3- Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live.
NPCs:
Kaon Balefire - Updated drop code
Kaon Baleflare - Updated drop code
Kaon Fairy - Updated drop code
Kaon Harbingers - Updated drop code
Seed of Corruption - Created POI and added it to the quest to point to Loremaster Adilaar
Essence of Magic - Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live. Removed unnecessary prerequisite quest.
Arcane Supplies- Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live.
Royal Assistance - Updated to current standards. Removed Unnecessary Objectives.
Warding the Kaon - Updated to current standards. Removed Unnecessary Objectives.
Kaon Warding Part 2- Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live.
Kaon Warding Part 3- Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live.
NPCs:
Kaon Balefire - Updated drop code
Kaon Baleflare - Updated drop code
Kaon Fairy - Updated drop code
Kaon Harbingers - Updated drop code

Re: Leth Nurae QA Pass
Today's Work:
Kaon Warding Part 4 - Okay, i had the other devs/designers try this one out and we think it was set up like it was supposed to be, just like in live (Given what Wikia had to say about it). And we think this was not right. Basically you would hail the NPC, you'd target the NPC, say the magic words, and get quest credit and turn in. That's it. If you were a brand new player to VG, you would have no idea that there was an event going on behind you related to this quest. Because of this, I have added a copy of the questgiver NPC who asks you meet her at a spot nearer the Kaon portal that you're trying to close. Then you target her there, say the magic words, and you can see the event. Then she tells you to meet her back at the water's edge and that's where you turn in.
Royal Delivery - Since this is a "go elsewhere" quest, I feel like this should be last. Going to work on the other quests from this questgiver first, then set them as a pre-req for this one.
Royal Parchment - per the new loot handling stuff
Bear Population - updated to current standards
Royal Delivery - As promised, back to it. I've made Royal Parchment and Bear Population the pre-reqs. Then you find the scout. I updated that script. And I've added a POI to the turn in NPC. It seems there are many copies of this turn in NPC, but I specifically made a POI to what looks like the first one you come across if going to the city on foot. (The NPC says he marks in your journal where to turn in, so I couldn't leave it. And otherwise a player would have no way of knowing where to go).
NPCs:
Frostbark Evoker - new loot code
Ironbark Destroyer - new loot code
Scribe Fhae
Ileyria
Scout Vaeliel
Note for next time: Need to edit the scripts on the Arbiter of Ilyia
Kaon Warding Part 4 - Okay, i had the other devs/designers try this one out and we think it was set up like it was supposed to be, just like in live (Given what Wikia had to say about it). And we think this was not right. Basically you would hail the NPC, you'd target the NPC, say the magic words, and get quest credit and turn in. That's it. If you were a brand new player to VG, you would have no idea that there was an event going on behind you related to this quest. Because of this, I have added a copy of the questgiver NPC who asks you meet her at a spot nearer the Kaon portal that you're trying to close. Then you target her there, say the magic words, and you can see the event. Then she tells you to meet her back at the water's edge and that's where you turn in.
Royal Delivery - Since this is a "go elsewhere" quest, I feel like this should be last. Going to work on the other quests from this questgiver first, then set them as a pre-req for this one.
Royal Parchment - per the new loot handling stuff
Bear Population - updated to current standards
Royal Delivery - As promised, back to it. I've made Royal Parchment and Bear Population the pre-reqs. Then you find the scout. I updated that script. And I've added a POI to the turn in NPC. It seems there are many copies of this turn in NPC, but I specifically made a POI to what looks like the first one you come across if going to the city on foot. (The NPC says he marks in your journal where to turn in, so I couldn't leave it. And otherwise a player would have no way of knowing where to go).
NPCs:
Frostbark Evoker - new loot code
Ironbark Destroyer - new loot code
Scribe Fhae
Ileyria
Scout Vaeliel
Note for next time: Need to edit the scripts on the Arbiter of Ilyia

Re: Leth Nurae QA Pass
Today's Work:
Layowen - Edited objectives to match data from live.(No Objectives)
Into The Arcanium - Edited objectives to match data from live. Updated to current standards. Removed unnecessary pre-req quest.
Kaon Manipulation - Edited objectives to match data from live. Updated to current standards. Removed unnecessary pre-req quest. Since we weren't sure what to do with this quest, as no information exists beyond clicking the black smoky thing, I've set it up so clicking on the object makes it yell at you and spawn a mob (of the same name) that you have to kill.
Kaon Invaders - Edited objectives to match data from live. Updated to current standards. The completion text is missing for this one. We'll need to play fill in the blank for this as there are no quests past this one from Layowen.
Eye of the Instigator - Edited objectives to match data from live. Updated to current standards. Uses new loot code. Removed unnecessary pre-req quest.
Ancient Knowledge - Edited objectives to match data from live. Updated to current standards. Uses new loot code. Removed unnecessary pre-req quest.
Layowen - Edited objectives to match data from live.(No Objectives)
Into The Arcanium - Edited objectives to match data from live. Updated to current standards. Removed unnecessary pre-req quest.
Kaon Manipulation - Edited objectives to match data from live. Updated to current standards. Removed unnecessary pre-req quest. Since we weren't sure what to do with this quest, as no information exists beyond clicking the black smoky thing, I've set it up so clicking on the object makes it yell at you and spawn a mob (of the same name) that you have to kill.
Kaon Invaders - Edited objectives to match data from live. Updated to current standards. The completion text is missing for this one. We'll need to play fill in the blank for this as there are no quests past this one from Layowen.
Eye of the Instigator - Edited objectives to match data from live. Updated to current standards. Uses new loot code. Removed unnecessary pre-req quest.
Ancient Knowledge - Edited objectives to match data from live. Updated to current standards. Uses new loot code. Removed unnecessary pre-req quest.

Re: Leth Nurae QA Pass
Today's work:
Royal Servitude - Couldn't find any information on what happens with this quest, so we assume it's a "talk to these people" and you get an update. So I had to edit their scripts to make this more like what would be in live (Originally set up with a dialogue option when dialogue options are supposed to be from the player, not the NPC).
Royal Servitude (Part 2) - Removed the Part 2 from the name of the quest, as it wasn't there in live according to the collection data. Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live. I've completely redone the scripts on the two treants so it should flow better. And I've set Yulnak to path, removing all the extra copies of him as well.
Royal Servitude (Part 3) - Removed the Part 3 from the quest name. Updated to current standards. Edited objectives to match data from live. Updated to new loot handling code.
Royal Servitude (Part 4) - Removed the Part 4 from the quest name. Updated to current standards. Edited objectives to match data from live. Updated to new loot handling code. Updated/edited the script on the Queen.
Royal Servitude - Couldn't find any information on what happens with this quest, so we assume it's a "talk to these people" and you get an update. So I had to edit their scripts to make this more like what would be in live (Originally set up with a dialogue option when dialogue options are supposed to be from the player, not the NPC).
Royal Servitude (Part 2) - Removed the Part 2 from the name of the quest, as it wasn't there in live according to the collection data. Added HandleQuestItem and removed "RemoveItem" from completed and abandoned functions. Updated to current standards. Edited objectives to match data from live. I've completely redone the scripts on the two treants so it should flow better. And I've set Yulnak to path, removing all the extra copies of him as well.
Royal Servitude (Part 3) - Removed the Part 3 from the quest name. Updated to current standards. Edited objectives to match data from live. Updated to new loot handling code.
Royal Servitude (Part 4) - Removed the Part 4 from the quest name. Updated to current standards. Edited objectives to match data from live. Updated to new loot handling code. Updated/edited the script on the Queen.

Re: Leth Nurae QA Pass
Today's work:
Harvest a Sapling Log - For some reason the IOD quests were attached to this NPC. I've fixed his script and setting up the LN specific harvesting quests now.
Harvest a Sapling Timber - Setup
Harvesting Skills - Setup
Leth Nurae for Adventuring quests should be done. I did not do an item/reward pass on this go around. I will come back to it later to fix all the gear rewards and stuff.
Harvest a Sapling Log - For some reason the IOD quests were attached to this NPC. I've fixed his script and setting up the LN specific harvesting quests now.
Harvest a Sapling Timber - Setup
Harvesting Skills - Setup
Leth Nurae for Adventuring quests should be done. I did not do an item/reward pass on this go around. I will come back to it later to fix all the gear rewards and stuff.

Re: Leth Nurae QA Pass
I've set Derendar the Wretched so that if you hit him, he won't attack you while he's in stasis. However, if you attack him, you'll get stuck in combat with him as he won't move or attack and he can't be hit until you use the stone on him.
Obviously this is problematic for all the players that don't read the quest text and will then assume it's bugged instead of, you know, using the quest item to dispell his invuln.
I believe the best option is to make him an invalid target style NPC, that doesn't become attackable at all until you use the item on him. I won't have time to do that tonight, just making this note so I don't forget.
Obviously this is problematic for all the players that don't read the quest text and will then assume it's bugged instead of, you know, using the quest item to dispell his invuln.
I believe the best option is to make him an invalid target style NPC, that doesn't become attackable at all until you use the item on him. I won't have time to do that tonight, just making this note so I don't forget.

- Jehlicka
- Content Designer

- Posts: 535
- Joined: Mon Jun 23, 2014 4:34 am
- Location: Prague, Czech Republic, EU
Re: Leth Nurae QA Pass
Leth Nurae - clean up done, chunk ready for proper testing.
Known issues & TO DO later (do not report /bug):
- mounted pathers: the graphical movement anomaly will be reviewd by our devs
- Projection of Hayolays, of Shae and of Thaelas: unknown purpose atm, no script created.If you know how it worked in VGlive, please, share with us!
- Kiman Nihul: lvl 57 raid boss, no script created atm
- Galiena Emeron (City Faction Registrar): no more action except the greeting scripted atm
- Civic Dilomacy Pillar: no action scripted atm
- Arianna Lanendril (Diplomacy Instructor): script need to be updated later when relevant diplo quests are set
- Civic Diplomacy: not every NPC provides Parley option (while during VGlive did), need to be reviewed later
- unstable client: you may fall through the textures (no fix available now)
- static mobs: due to performance, movement is restricted for non-important mobs (badgers, fawns etc.). May be added later.
Known issues & TO DO later (do not report /bug):
- mounted pathers: the graphical movement anomaly will be reviewd by our devs
- Projection of Hayolays, of Shae and of Thaelas: unknown purpose atm, no script created.If you know how it worked in VGlive, please, share with us!
- Kiman Nihul: lvl 57 raid boss, no script created atm
- Galiena Emeron (City Faction Registrar): no more action except the greeting scripted atm
- Civic Dilomacy Pillar: no action scripted atm
- Arianna Lanendril (Diplomacy Instructor): script need to be updated later when relevant diplo quests are set
- Civic Diplomacy: not every NPC provides Parley option (while during VGlive did), need to be reviewed later
- unstable client: you may fall through the textures (no fix available now)
- static mobs: due to performance, movement is restricted for non-important mobs (badgers, fawns etc.). May be added later.
Re: Leth Nurae QA Pass
Last post says cleanup done ready for testing, so I will start testing here
Re: Leth Nurae QA Pass
Progress so far, I have more info in my spreadsheet, such as quest giver and loc, but figured we only wanted this information on the forums, for organising testing progress, if you want anything else or different formatting let me know please.
Anything noted as working was able to be accepted, the objective relatively easily located and handed in with no problems, quest text etc has not been checked, just functionality and completion.
23/12/20 3084 Working Ethereal Study
23/12/20 3083 Working The Discord of Kaon
23/12/20 3085 Working Ritual Embrace
23/12/20 4680 Working Further Training
23/12/20 9106 Working Return to Radwian
23/12/20 3087 Working The Kaon Have Come
23/12/20 3088 Working Scintillating Spheres
23/12/20 3089 Working Runes of Power
23/12/20 3118 Working Sage Relics
23/12/20 3092 Working The Twisting Without
24/12/20 3090 Working Endless Clatter
24/12/20 3091 Working A Barred Passage
24/12/20 3119 Working Resting Place of the Sages
24/12/20 3093 Working The Twisting Within
24/12/20 3298 Working Gray Rot
24/12/20 3299 Working Ursagor Minor
24/12/20 3133 Working Making Beautiful Music
24/12/20 3120 Working Bones and Dust
24/12/20 3372 Working Spiritual Weapons
24/12/20 3134 Working The Sweet Sound of Harmony
24/12/20 3300 Working Cry of the Wolves
24/12/20 3301 Working Ursagor Major
24/12/20 3135 Working Shard of Anthalas
24/12/20 3302 Working Into the Den
24/12/20 3303 Working Malatuar the Cannibal
24/12/20 3136 Working Dust of the Ancient
24/12/20 3304 Working Quickfinger
24/12/20 3137 Working Fur of Chaos
24/12/20 3138 Working Rod of Harmony
24/12/20 3163 Working Stolen Treasures
25/12/20 3364 Working The Magic of Chaos
25/12/20 3367 Working Blood Suckers
25/12/20 3368 Working Kaon Serum
25/12/20 3365 Working Hardened Heart
25/12/20 3363 Working Forest of Decay
25/12/20 3366 Working The Shattering
25/12/20 3369 Working Vampiric Wings
25/12/20 3567 Working Knowledge of the Planes
25/12/20 3370 Working A Battle Rages
25/12/20 3580 Working A Message for Fayalas
25/12/20 3568 Working Essence of Magic
25/12/20 3569 Working Arcane Supplies
25/12/20 3592 Working Royal Assistance
25/12/20 3570 Working Warding the Kaon
25/12/20 3572 Working Kaon Warding
- You are directed to go South West, if you do so, you bypass the quest mobs that are almost Due South and eventually find ruins with Kaon mobs that are fairy models, but do not drop the required pieces.
25/12/20 3573 Working Kaon Warding
25/12/20 3574 Working Kaon Warding
- 3572,3573,3574 all have the same quest name, is it worth considering Pt. 1,2,3 to differentiate
25/12/20 3581 Working Royal Parchment Follow on from 3592
25/12/20 3582 Working Bear Population Follow on from 3592
25/12/20 3583 Working Royal Delivery Follow on from 3581/2
25/12/20 3324 Working Royal Servitude
- Last Highborne visited was in Arcane Sanctum pool out the front, there is an arbiter that paths in the pool, he had a blue shield, not a green one and I couldn't hand in, even though quest was marked ready to hand in, I was able to hand in at the arbiter that I picked up the quest from. Loc of bugged arbiter 17856, 59760, 66971 like follow on, hand prob would have worked further down with other arbiters
25/12/20 3330 Working Royal Servitude
- Quest has same name as precursor – no locations in journal for the 2 NPCs needed. - Same as 3324 Arbiter pathing in pool had blue not green shield, arbiter further in(not where I got quest from) did work as did the arbiter beside it.
25/12/20 3337 Working Royal Servitude
- Adept Enorae Loc 20450, -59565, 97010 also has green shield for hand in, but shouldn’t quest says return to an arbiter.
25/12/20 3390 Working Royal Servitude
- Quest is missing directions for after handing the rose to the queen, ie return to an arbiter
Anything noted as working was able to be accepted, the objective relatively easily located and handed in with no problems, quest text etc has not been checked, just functionality and completion.
23/12/20 3084 Working Ethereal Study
23/12/20 3083 Working The Discord of Kaon
23/12/20 3085 Working Ritual Embrace
23/12/20 4680 Working Further Training
23/12/20 9106 Working Return to Radwian
23/12/20 3087 Working The Kaon Have Come
23/12/20 3088 Working Scintillating Spheres
23/12/20 3089 Working Runes of Power
23/12/20 3118 Working Sage Relics
23/12/20 3092 Working The Twisting Without
24/12/20 3090 Working Endless Clatter
24/12/20 3091 Working A Barred Passage
24/12/20 3119 Working Resting Place of the Sages
24/12/20 3093 Working The Twisting Within
24/12/20 3298 Working Gray Rot
24/12/20 3299 Working Ursagor Minor
24/12/20 3133 Working Making Beautiful Music
24/12/20 3120 Working Bones and Dust
24/12/20 3372 Working Spiritual Weapons
24/12/20 3134 Working The Sweet Sound of Harmony
24/12/20 3300 Working Cry of the Wolves
24/12/20 3301 Working Ursagor Major
24/12/20 3135 Working Shard of Anthalas
24/12/20 3302 Working Into the Den
24/12/20 3303 Working Malatuar the Cannibal
24/12/20 3136 Working Dust of the Ancient
24/12/20 3304 Working Quickfinger
24/12/20 3137 Working Fur of Chaos
24/12/20 3138 Working Rod of Harmony
24/12/20 3163 Working Stolen Treasures
25/12/20 3364 Working The Magic of Chaos
25/12/20 3367 Working Blood Suckers
25/12/20 3368 Working Kaon Serum
25/12/20 3365 Working Hardened Heart
25/12/20 3363 Working Forest of Decay
25/12/20 3366 Working The Shattering
25/12/20 3369 Working Vampiric Wings
25/12/20 3567 Working Knowledge of the Planes
25/12/20 3370 Working A Battle Rages
25/12/20 3580 Working A Message for Fayalas
25/12/20 3568 Working Essence of Magic
25/12/20 3569 Working Arcane Supplies
25/12/20 3592 Working Royal Assistance
25/12/20 3570 Working Warding the Kaon
25/12/20 3572 Working Kaon Warding
- You are directed to go South West, if you do so, you bypass the quest mobs that are almost Due South and eventually find ruins with Kaon mobs that are fairy models, but do not drop the required pieces.
25/12/20 3573 Working Kaon Warding
25/12/20 3574 Working Kaon Warding
- 3572,3573,3574 all have the same quest name, is it worth considering Pt. 1,2,3 to differentiate
25/12/20 3581 Working Royal Parchment Follow on from 3592
25/12/20 3582 Working Bear Population Follow on from 3592
25/12/20 3583 Working Royal Delivery Follow on from 3581/2
25/12/20 3324 Working Royal Servitude
- Last Highborne visited was in Arcane Sanctum pool out the front, there is an arbiter that paths in the pool, he had a blue shield, not a green one and I couldn't hand in, even though quest was marked ready to hand in, I was able to hand in at the arbiter that I picked up the quest from. Loc of bugged arbiter 17856, 59760, 66971 like follow on, hand prob would have worked further down with other arbiters
25/12/20 3330 Working Royal Servitude
- Quest has same name as precursor – no locations in journal for the 2 NPCs needed. - Same as 3324 Arbiter pathing in pool had blue not green shield, arbiter further in(not where I got quest from) did work as did the arbiter beside it.
25/12/20 3337 Working Royal Servitude
- Adept Enorae Loc 20450, -59565, 97010 also has green shield for hand in, but shouldn’t quest says return to an arbiter.
25/12/20 3390 Working Royal Servitude
- Quest is missing directions for after handing the rose to the queen, ie return to an arbiter