Congratulation Kilsin
Moderator: Community Managers
Re: Congratulation Kilsin
Thank you for the kind words and encouragement guys, it means a lot!
I replied to your PM Faux, I will find out and get back to you shortly man.
I replied to your PM Faux, I will find out and get back to you shortly man.
Re: Congratulation Kilsin
Congrats Kilsin. Very cool...
Haiku is easy -
But sometimes it makes no sense.
Refridgerator.
But sometimes it makes no sense.
Refridgerator.
Re: Congratulation Kilsin
Thanks mate!
Re: Congratulation Kilsin
Actually I haven't been keeping up with Pantheon after the big fallout early last year. Congrats Kilsin! That sounds really neat!
I didn't know they needed artists, are they still in need? I'm also not in a position to move out to California, but if that's not the case, I could look into it.
Plus we must ensure that the rogues are the best class!
I didn't know they needed artists, are they still in need? I'm also not in a position to move out to California, but if that's not the case, I could look into it.
Plus we must ensure that the rogues are the best class!
Re: Congratulation Kilsin
[quote="Jakkal"]Actually I haven't been keeping up with Pantheon after the big fallout early last year. Congrats Kilsin! That sounds really neat!
I didn't know they needed artists, are they still in need? I'm also not in a position to move out to California, but if that's not the case, I could look into it.
Plus we must ensure that the rogues are the best class![/quote]
I believe everyone is currently working remotely with Unity. Most people aren't getting paid or getting paid very little to my knowledge.
I didn't know they needed artists, are they still in need? I'm also not in a position to move out to California, but if that's not the case, I could look into it.
Plus we must ensure that the rogues are the best class![/quote]
I believe everyone is currently working remotely with Unity. Most people aren't getting paid or getting paid very little to my knowledge.
Re: Congratulation Kilsin
Honestly I'd work for a lifetime sub for myself and a couple of friends. Though I'd like to get paid when the game started pulling in funds.
Re: Congratulation Kilsin
[quote="Jakkal"]Honestly I'd work for a lifetime sub for myself and a couple of friends. Though I'd like to get paid when the game started pulling in funds.[/quote]
Sounds like a fair trade.
Sounds like a fair trade.
Re: Congratulation Kilsin
[quote="Jakkal"]Actually I haven't been keeping up with Pantheon after the big fallout early last year. Congrats Kilsin! That sounds really neat!
I didn't know they needed artists, are they still in need? I'm also not in a position to move out to California, but if that's not the case, I could look into it.
Plus we must ensure that the rogues are the best class![/quote]
Thanks Jak!
As Cyrcle said it is remotely set up, there is no central office as of yet and it is still volunteer work until we get funding but the game is coming along nicely and a lot of work is being done behind the scenes. I will enquire about the position for you but if you want to send me a PM with a few bullet points of your experiences/strengths, I can then offer those to them and see what they say.
I was actually in line to b the Rogue Class Lead but I put together a 3 page word doc with rules stating that VRI staff should be excluded from selection due to conflict of interest and now I have screwed myself out of the position hahaha! so when we put together the Class Lead package we will need good people who know their stuff to apply for these positions. When the time comes I will mention on these forums so you guys can have a chance at applying too, it will be pretty involved with a bit of work and professional responsibilities but only because it will be a long term position and these people will help shape the classes and support them long past release.
But yeah hit me up with some professional info Jak and I will be more than happy to pass it on for you with a kind word or two thrown in for good measure
I didn't know they needed artists, are they still in need? I'm also not in a position to move out to California, but if that's not the case, I could look into it.
Plus we must ensure that the rogues are the best class![/quote]
Thanks Jak!
As Cyrcle said it is remotely set up, there is no central office as of yet and it is still volunteer work until we get funding but the game is coming along nicely and a lot of work is being done behind the scenes. I will enquire about the position for you but if you want to send me a PM with a few bullet points of your experiences/strengths, I can then offer those to them and see what they say.
I was actually in line to b the Rogue Class Lead but I put together a 3 page word doc with rules stating that VRI staff should be excluded from selection due to conflict of interest and now I have screwed myself out of the position hahaha! so when we put together the Class Lead package we will need good people who know their stuff to apply for these positions. When the time comes I will mention on these forums so you guys can have a chance at applying too, it will be pretty involved with a bit of work and professional responsibilities but only because it will be a long term position and these people will help shape the classes and support them long past release.
But yeah hit me up with some professional info Jak and I will be more than happy to pass it on for you with a kind word or two thrown in for good measure
Re: Congratulation Kilsin
Yes congrats on this site too Kilsin, and way to recruit for PROTF!! Druids are better!
Re: Congratulation Kilsin
If they decide to put a Bard in (WHY ISN'T THERE ONE?!), I will gladly apply for Class Lead.
I know it was a donation milestone for the Kickstarter, but no bard makes me sad.
I know it was a donation milestone for the Kickstarter, but no bard makes me sad.