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Bug 470: (zippyzee) After you have done the

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zippyzee
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Re: Bug 470: (zippyzee) After you have done the
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Post by zippyzee » Thu Apr 07, 2016 12:43 pm

This is not as simple as I thought. The code I'm sending appears to be the same as from the logs. I have dug around and am not sure just yet where the vendors are getting that information.

Items that a character sells to a vendor are kept in the character's inventory, but they are not visible to the character. They are flagged with a status that says the are "In Buyback". So when you interact with a vendor it looks through your inventory for those items. If you do the command, .inventory CHARACTERNAME it will show you all your items, whether in the bank, on person, or in buyback. These items do not show up as in buyback on the character, and are not saving to the database as such.

I got derailed by other things but will look into this again, mainly because I am really curious.
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zippyzee
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Re: Bug 470: (zippyzee) After you have done the
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Post by zippyzee » Thu Apr 07, 2016 2:31 pm

And actually, the code is not the same, for these quest items. It is using the aptly-named "OP_ServerPlaceItem" to remove the quest items from your inventory, as far as I can tell. I will experiment with it soon.

I need to implement stacking for items, and this would be a good time to do it, as the example removes the stack of 3 carmellia seeds at the completion of the quest "They Hate the Smell".
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zippyzee
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Re: Bug 470: (zippyzee) After you have done the
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Post by zippyzee » Tue Apr 26, 2016 7:24 am

I am working on this right now.
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Xinux
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Re: Bug 470: (zippyzee) After you have done the
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Post by Xinux » Thu Aug 11, 2016 11:01 am

This fixed zip?
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zippyzee
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Joined: Wed Jul 23, 2014 2:11 pm
Re: Bug 470: (zippyzee) After you have done the
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Post by zippyzee » Thu Aug 11, 2016 1:39 pm

Not sure if it is 100% working, but the major issues should be gone now.
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