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What to test?

Posted: Tue Dec 22, 2020 3:06 pm
by fezikk
Since joining our little community 5 days ago, I have read so much stuff my head is spinning, as we all know VG is a massive and complex game.
Maybe i am missing something, but I can't find where to jump off from, it seems like there has been a lot of work done by a lot of people over a long time period.

Until I can work out what is most useful to do, as I need a direction to head in and for things to make sense, I have started testing newbie areas, as that is mentioned in viewtopic.php?f=5&t=3002 which was updated Dec 5 2020, as content designers were currently working on them. I am about 30 quests into the human starting line in Tursh and about the same in the halfling line.

I am going through the content quest by quest creating a spreadsheet of relevant information such as quest #, giver location, bug/working and if obvious where it is a follow-on quest from one I just completed.

Is there/or can there be, a centralised repository for this information, so that testers can know where we are up to and what still needs testing? Just an idea, a section on the wiki listing what quests have been tested and when, in case re-testing is needed due to updated scripts etc. Categorised by chunk or for starter areas sub-categorised by racial starting series. I am happy to start that list given the appropriate access if that would be useful.

As a side note, is the plan for the wiki to have complete walkthrough style information on in game content, or only overview information to avoid "spoilers"? I am trying to work out how much information regarding quests should/needs to be documented from in game?

Re: What to test?

Posted: Tue Dec 22, 2020 9:08 pm
by Jakkal
This is the best place to check for updates on quests and stuff in chunk that should be tested. http://vgoemulator.net/phpBB3/viewforum.php?f=42

I'm not very good at organization so I find it easier to just post what I'm doing on a daily basis.

Re: What to test?

Posted: Sun Dec 27, 2020 6:19 am
by fezikk
I noticed that some of the quests I have been testing are in the 7-8000 range of numbers, is there a sequence to the numbers? or are there really 8k quests in VGEMU already?