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Writ placeholders info. Plus more Diplo stuff

Posted: Wed Nov 04, 2020 6:39 pm
by elquar
Found this post on Russian site posting the translated text here. hope it helps.

LINK: https://www.royallegion.pl/profile/31-v ... topic_post

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When you reach a skill value of 150, you will notice that you run out of resources for the Quest, or you simply do not pay off to do them, because the value of experience gained from one random conversation is much higher. Quests from the Writ series come to your aid. You can get them in any city that has the status of a diplomacy center:

Kojan:

Tanvu, Ca'ial Brael, Martok

Thestra

New Targonor , Leth Nurae , Bordinar's Cleft

Qalia

Pankor Zhi, Khal, Ahgram

However, you must meet the following conditions:

- skill value of 150 or more

- reputation in all social groups: 150 or more (if you are not able to collect 150 points in any of the groups, it may turn out that you will not be able to return because you will find an NPC that will require 150)

- diplomacy prestige: 50% (500 points) or more or an active municipal title awarded by a given city.

Why do writy

First of all - these are quests with 150+, so you get the right amount of experience for them,

Secondly - for making a writ, you get an item called Facet, this is exchanged for Gems again and you need SA to create a mask. Unfortunately - as of today it is not possible to construct masks.

Third - if you earn city titles on your way to becoming Emissary, there is no better and faster way to raise your prestige in a given city. Unfortunately, there is a small catch here. By doing a writ for, say, Tanvu - you lower your prestige in Martok and Caial Brael. This is not a rule but you have to keep it in mind.

Fourth - the writes are a foretaste of what role diplomacy had (and may be). You play the role of a spy, courier, assasin, negotiator or mediator. Story quests - some people like it.

I'm in town but don't know where to get writ .

First, find the sloop with the ads. The first quest is to activate the writers. You just have to go to one of the Emissaries stationed in the city and listen to what he has to say. Later, just find the PHs who usually stand near the Emissary. Unfortunately, place holders are annoying. You have to approach them and talk to them so that they can go away. A few times and finally Writ Giver will come. Talk to him and he'll give you a writer.

List of PHs and Writ givers and their approximate location:

KOJAN:

Tanvu PH: Scholars, Gentry, Nobles

Tanvu Writ Giver: Superintendents

Location: courtyard in front of imperors palace.

Ca'ial Brael PH: Advisors, Deacons, Petitioners

Ca'ial Brael Writ Giver: Speakers

Location: Antechamber of the Sun

Martok PH: Councilors, Advisors

Martok Writ Giver: Petitioners

Lokalizacja: Chamber of the War Council

THESTRA

New Targonor PH: Ambassadors, Couriers

New Targonor Writ Giver: Directors of affairs

Lokalizacja: Temple of the Fathers

Leth Nurae PH: Exalted, Highborn, Liaison's

Leth Nurae Writ Giver: Petitioners

Lokalizacja: The Throne Room of Florendyl Palace

Bordinar's Cleft PH: Clan Brothers, Clan Sisters, Clan Elders, Clan Fathers

Bordinar's Cleft Writ Giver: Royal Petitioners

Location: Chamber of Petition

QALIA

Pankor Zhi PH: Diplomats, Nobles, Matriarchs, Patriarchs

Pankor Zhi Writ Giver: Petitioners

Location: Halls of Justice

Khal PH: Scout, Consultant, Shame.

Khal Writ Giver: Administrators

Location: Port Authority

Ahgram PH: Advisors, Chancellors, Petitioners

Ahgram Writ Giver: Capuchehaies.

Location: Ahgram Audience Chamber

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jose

Re: Writ placeholders info. Plus more Diplo stuff

Posted: Wed Nov 04, 2020 8:43 pm
by elquar
More Diplo stuff page 10 of link above ( again including translation)


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Hello - little updacik

Titles in diplomacy

In diplomacy, we distinguish at least three types of titles.

The first is the title given from the machine for exceeding a given threshold. However, it does not affect the reputation of the NPC. You get it for crossing a certain threshold in diplomacy.

Here's how it looks like:

Messenger - values ​​of silla 1-99

Envoy - wartosci chair 100-199

Diplomat value silla 200-299

Counselor of values ​​silla 300-399

Ambassador of the value of silla 400-500

The second type are titles awarded by individual cities. These titles have a tremendous impact on the reputation of NPCs. You get them from one of the diplomacy coaches in a given city (each time from another).

The title costs 1000 points with Diplomatic prestige in a given city. So to get the first title of Speaker of ... you have to collect 1000 points (100%) and find the appropriate diploma trainer.

Unfortunately, I do not know how these titles continue, because I have not yet found another NPC in Tanvu.

UPDATE

The third but very important type of titles are continental ones. They are closely related to the titles given by cities and have a tremendous impact

on your relationship with the NPC. We get them from the ruler of a given continent and here it is

na Kojan - Speaker of the Kojani Races

na Qalii - Advocate of the Qalian Ancestors

na Thestrze - Emissary of the Thestran People

When we get all three continental titles, we can go to alter at Ridge of Memories and get the last Exemplar title there

Now let me tell you the hell these titles. You don't have a title, you don't have access to any kind of quest - simple. Nobody cares about the Ambassador here,

Envoy Jan Kowalski Exemplar counts more than Ambassador Jan Kowalski. of course when you are an Ambassador you are at tier 5 and have access to quests for

which Envoy does not have, but the difference between you will be that you will be doing an ordinary diplomatic quest with 5 tiers, and he will be ultra rare (so to speak).

Finally, my little warning to people who like PvP, for whom there is no difference who is wrong. When you see someone with any title given by the city

or also with a continental title, please note the following:

- are you in a city that still held the player's city title,

- are you on a continent whose ruler still has a continental title,

if any answer is yes, it suggests:

- make sure you have a very good back (I saw a shadow attack a guy in the middle of the forest with the title Speaker of the Kojani Races - it was a massacre)

- find another goal or take a cold shower - as in real life a politician on a high table is protected

Later, I will describe how things are going with the titles given by individual social groups.

END OF UPDATE

What social groups influence diplomacy

Theoretically, each NPC belongs to a certain social group. Even if a given NPC does not have the civic diplomacy option, it does not mean that in the future they will not want to talk to you. It depends on your city's title and your reputation in a particular social group. If an NPC has a civic diplomation but doesn't want to talk to you it means that your reputation in months is ok but your reputation in the social group

it is definitely declining. Of course, you still need to have the right level of skill, but you know.

We divide our social groups into the following:

Domestics - ordinary residents

Soldiers - warriors and guards

Crafters - all people related to kraft

Clergy - priests and shamans

Academics - magic-users, sages, and historians

Merchants - vendors i traders

Nobles - szlachta

Outsiders - monsters and hermits

Each social group can give you a bonus in a given city. Here is how the list of bonuses in each social group is presented when raising a particular "scales of behavior".

Academic

Action,, Name,, Buff Type,, Benefit

Convince,, Harmony of Ideas,, Adventuring,, +5% all spell damage

Entertain,, Stand Up Philosophy,, Adventuring,, +10% Energy

Gossip,, Lost Arcana,, Diplomacy,, Temporary Card - Sky's the Limit

Incite,, Social Upheaval,, Adventuring,, +1% Energy Regeneration every 6 seconds

Interview,, Sage Words,, Crafting,, +5% Reasoning

Clergy

Action,, Name,, Buff Type,, Benefit

Convince,, Inspiration from Beyond,, All,, +10% Run Speed

Entertain,, Power of Faith,, Adventuring,, +1% HP Regeneration every 6 seconds

Gossip,, The Gods,, Diplomacy,, Temporary Card - Delusion of Unity

Incite,, Spiritual Revival,, Adventuring,, +5% Healing Received

Interview,, Consult the Wise,,[/color] Crafting,, +5% Problem Solving

Crafter

Action,, Name,, Buff Type,, Benefit

Convince,, Shared Effort Harvesting,, +15 Harvesting skill

Entertain,, Whistle While you Work,, Adventuring,, +5% Range Damage

Gossip,, Legendary Items,, Diplomacy,, Temporary Card - Crucible of Words

Incite,, Civic Improvement,, Adventuring,, 5% Rune (?)

Interview,, Tricks of the Trade,, Crafting,, +25 Artificer skill

Domestic

Action,, Name, Buff Type,, Benefit

Convince,, The Will of the People,, Adventuring,, +5% Melee Damage

Entertain,, Cheer the People,, Adventuring,, +5% All Resists

Gossip,, Story of the Town,, Diplomacy,, Temporary Card - Courteous Mockery

Incite,, Support of the People,, Adventuring,, +10% max HP

Interview,, Simple Pleasures,, Crafting,, +25 Outfitter skill

Noble

Action,, Name,, Buff Type,, Benefit

Convince,, Right of Way,, Adventuring,, +5% Chance to Crit

Entertain,, Benevolent Mood,, Adventuring,, +5% Dodge/Parry/Block,+20% Evocation/Conjuration

Gossip,, State of the World,, Diplomacy,, Temporary Card - Grace and Courtesy

Incite,, Time For Action,, Adventuring,, +10% Spell and Melee Haste

Interview,, Secrets of Telon,, Crafting,, +5% Reasoning

Soldier

Action,, Name,, Buff Type, Benefit

Convince,, Increase the Watch,, Adventuring,, +5% Accuracy

Entertain,, Raise Morale,, Adventuring,, +5% AC Damage Shield

Gossip,, War Stories,, Diplomacy,, Temporary Card - One Fell Swoop

Incite,, Call To Arms,, All,, +5% All Attributes

Interview,, Prepare For Battle,, Crafting,, +25 Blacksmith skill

Plots, Blackmail, Arcana and Trends or sticky notes

You will often receive a "note" for a winning conversation with a given NPC. Lilu has already written about them, so I am just complete.

We have 4 types of sticky notes:

plots

blackmail

arcana

trends

each type has 3 types

Hearsay of ...- common

Rumor of ...- uncommon

Evidence of ... - rare

additionally, each type has 5 tiers (the numbers in both the names indicate the level of diplomacy your opponent must have).

Crude - 0 to 100

Significant - 125 to 200

Essential - 225 to 300

Vital - 325 to 400

Unequalled - 425 to 500

Each type of game is given to a special NPC. Here is a list of NPCs who will buy back from you how

this someone told me at high lvl from our guild - garbage.

ARCANA

Thestra

Leth Nurae - Talloan Aruspecil

Three Rivers - Three Rivers post at the top of the tower.

Veskal's Exchange - wewnatrz Veskal's Mercantile

Qalia

Hathor Zhi - Fabeer Talvari - the highway to the underground

Lomshir Plain - Bharavi @ -69576, 29994, 11347 (in the building on Dark Horse Track)

Qa Riverbank - Omalna Ayrop @ -20541, 32214, 780 (wewnatrz South Neamsog Bunker)

Mekalia - Gergie Toyp @ 46088, 21336, 1323 (in a tent under the Institute of Wizardry)

Kojan

Ca'ial Brael - Kaigan (in the same room as the Psionic instructor)

Tawar Galan - Medeone Loamskin @ 13409, -73026, 452 (on the beach near the shipwright pier)

BLACKMAIL

Thestra

Tursh Village - Barley Harvest Inn - Jimblie Meadowlark on the first floor, back room on the right.

Veskal's Exchange - loc -26500, -9000, 51500

Three Rivers (Edsons Inn) - Jolee Swiftfoot @ 22602, 28737, 47564

Qalia

Hathor Zhi - Bazeen Talvari - the highway to the underground

Lomshir Plain - Erdur Talvari @ -60193, 24828, 11318 (Dark Horse Track)

Qa Riverbank - Ariaha Kazduma @ -27481, 8223, 92 (inside Neamsog Bunker)

Ahgram - Tabal Estili @ - poor district - -36688, -10051, 1845

Kojan

Martok - (name unknown) - on the top of the tavern

Tawar Galan - Emiko Snowblossom - 3501, -51687, 1273 (just at noon from Altarʻa)

PLOTS

Thestra

Bordinar's Cleft - in chandlers' rooms. When you are facing the bank, you have it on the right.

Veskal's Exchange - loc -23918, -13697, 51582

Qalia

Khal - Oro Mehr @ 4924, -47259, 1258 (eastern part of Khal)

Qa Riverbank - Piekhu Wematmani @ -34487, 4632, 348 (in a tent near Neamsog Bunkers)

Lomshir Plain - Moeden Ullah @ -74254, 26388, 11318 (in the tent on the Dark Horse Track)

Kojan

Tanvu - Kaun Nightson

Tawar Galan - Zrog - (Doki Tradehall, second floor behind the arms dealer)

TRENDS

Thestra

Rindol Field - Jarry Summermead @ -19022, 33272, 38251

Themnwar's Shield - inside the building, from the eastern side

Veskal's Exchange - inside Crooked Alder (Tavern)

Qalia

Mekalia - Xernex Kramanalox @ 46684, 23020, 1324

Lomshir Plain - Abaloun Gralkjay @ -65865, 27851, 11318

Qa Riverbank - Vhal @ -27355, 3897, 338 (in a tent near Neamsog Bunker)

Lomshir - Fessi Kalmir

Ahgram - Pelak (somewhere in the poor district)

Kojan

Bargain Galan - Nayaki

It would be as much as I can remember something and I will find it more infa.

We owe some of the Information to Zefirk, who led me where to look.

Regards - Vill

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Jose