Old VGSOH holloween event information i found
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Old VGSOH holloween event information i found
From my way back machine scrounging. thought i share it 8)
2008-11-12
■ [ info ] Server Downtime: Wednesday, 11/12/08 - 5: 00 AM PST (14 h: 00 CET)
Server down for 4 hours from 22 o'clock for updates
■ [ info ] Upcoming Update Notes
Update content to be introduced soon
There are frequent rez / alter collections that will penalize the status, or a harvest festival (Thanksgiving) event will enter instead of the end of the Halloween event. According to another update note , it seems that the test for AA point introduction is ongoing.
■ [ memo ] Haloween event mobs
http://forums.station.sony.com/vg/posts ... c_id=40822
Qalia
Tauthien Delta: Lvl 20, Marshmellow Grim (Gremlin illusion)
Cragwind Ridge: Level 30, Fiend of the Fluff (Gargoyle (bird-man) Illusion)
River Palace: Lvl 40, Mum the Mallow Lover
Speuchral chasm: Lvl 50, Elemental Marshmallow (Marshmallow Elemental Illusion / Spectral Mudman)
Thestra
Three Rivers: Lvl 20, Abomination of Haloween (Undead troll illusion)
Vault of Heros: Lvl 30, Grave Lord (Cartheon Lich Illusion)
Silverlake: Lvl 40, Acolyte of Terror (Zombie Illusion)
Bernaid Hills: Lvl 50, Jack O'Lantern Horror (Skeleton Illusion)
Kojan
Tomb of Lord Tsang: Lvl 20, Night Raven (Raven Illusion / Lizardman Illusion)
Tawar Galan: Lvl 30, Little Cap of Horrors (Zombie Brownie Costume)
Wildgrowth Forest: Lvl 40, Sprite of Death (Dark Sprite Illusion)
????: Lvl 50, Nightmare Ghast
■ [ p ] Adventure Recent, Haloween mob
In accordance with the Halloween event being done now, raid mob for each level band is prepared on Telon's three continents.
You can get items you can transform into the form of that mob if you knock down either, these mobs are very strong.
Although the list of mob is as listed above, lv.30 mobs may not be able to be defeated even with six people full group by character of lv.
Though these mobs will repop in 30 minutes (it seems), there is a 3 hour lockout timer. As a point different from that of normal raid mob, if you defeat a certain Halloween mob (for example Qalia lv.30 thing) on one continent, you can get all the mobs for Halloween on the same continent (lv.30 of Qalia, lv.20 Even 40, 50) will not be able to get out for three hours.
As a result of several experiments, these mobs apparently require three different strategies by continent, and seem to take exactly the same tactics if they are mobs on the same continent. And the amount of damage given by the level is different depending on the level.
The tactics pattern of mob of each of the three continents is such an impression (although it is just the impression that I did a bit for myself);
Qalia
Make members transform into members of white mushroom during combat (probably randomly)
With melee / spell speed + 20% during transformation, I do not know what timing I am, but I will return to it after a while
Attacking a mob during this time will heal the mob (if it is a critical hit it will heal 100 k or so)
So when you become a white mushroom human being, you stop the auto attack or fall outside the range, wait for the transformation to melt away, repeat again when you solve it
There is no hardship as a healer because the mob damage does not hurt so much, but I have to manage my heel to the above mobility and I will not be able to recover to 100% health any time
If it is lv.20, lv.30, it is not attacked except for tank
If you are a lv.20 guy, rog / brd like a wolf transformation mask would be managed by anyone
Thestra
Just because the mob gives only great damage, it is simple in tactics
DS occurs
With dsc it got punched as soon as 1 and 2 even at lv.20
From lv.30 it will not be said that the tank class will not accept
I could solo on lv.20's bear shm, but when I went with him I could not participate by lockout, but I could win by shm alone if I went to see it for about 15 minutes
Kojan
(Perhaps) every 10% of health Skibton 's two children appear, (probably) hate list A character with the highest character plays a stun for 30 seconds at most
I will not be able to do anything after being stunned by two bodies in a row
skelton is impossible to mez / stun, it is very hard (or even Iv.20 bones could not be removed)
Skelton will disappear if you leave it, but the body is relatively soft so the next 10% of health will be stunned again soon
Is not it the most troublesome tactic of the three types
With DSC solo lv.20 was defeated. For while I was stunned I often fought with DoT and HoT and won over 15 minutes
In level 20, if there was one healer, it was managed by two people in plus DPS or a simple tank, and I managed to get lv.20 trolls, gremlins and raven transformer items.
I do not have an event period for a week, but I want to challenge the 30 levels as well.
2008-11-12
■ [ info ] Server Downtime: Wednesday, 11/12/08 - 5: 00 AM PST (14 h: 00 CET)
Server down for 4 hours from 22 o'clock for updates
■ [ info ] Upcoming Update Notes
Update content to be introduced soon
There are frequent rez / alter collections that will penalize the status, or a harvest festival (Thanksgiving) event will enter instead of the end of the Halloween event. According to another update note , it seems that the test for AA point introduction is ongoing.
■ [ memo ] Haloween event mobs
http://forums.station.sony.com/vg/posts ... c_id=40822
Qalia
Tauthien Delta: Lvl 20, Marshmellow Grim (Gremlin illusion)
Cragwind Ridge: Level 30, Fiend of the Fluff (Gargoyle (bird-man) Illusion)
River Palace: Lvl 40, Mum the Mallow Lover
Speuchral chasm: Lvl 50, Elemental Marshmallow (Marshmallow Elemental Illusion / Spectral Mudman)
Thestra
Three Rivers: Lvl 20, Abomination of Haloween (Undead troll illusion)
Vault of Heros: Lvl 30, Grave Lord (Cartheon Lich Illusion)
Silverlake: Lvl 40, Acolyte of Terror (Zombie Illusion)
Bernaid Hills: Lvl 50, Jack O'Lantern Horror (Skeleton Illusion)
Kojan
Tomb of Lord Tsang: Lvl 20, Night Raven (Raven Illusion / Lizardman Illusion)
Tawar Galan: Lvl 30, Little Cap of Horrors (Zombie Brownie Costume)
Wildgrowth Forest: Lvl 40, Sprite of Death (Dark Sprite Illusion)
????: Lvl 50, Nightmare Ghast
■ [ p ] Adventure Recent, Haloween mob
In accordance with the Halloween event being done now, raid mob for each level band is prepared on Telon's three continents.
You can get items you can transform into the form of that mob if you knock down either, these mobs are very strong.
Although the list of mob is as listed above, lv.30 mobs may not be able to be defeated even with six people full group by character of lv.
Though these mobs will repop in 30 minutes (it seems), there is a 3 hour lockout timer. As a point different from that of normal raid mob, if you defeat a certain Halloween mob (for example Qalia lv.30 thing) on one continent, you can get all the mobs for Halloween on the same continent (lv.30 of Qalia, lv.20 Even 40, 50) will not be able to get out for three hours.
As a result of several experiments, these mobs apparently require three different strategies by continent, and seem to take exactly the same tactics if they are mobs on the same continent. And the amount of damage given by the level is different depending on the level.
The tactics pattern of mob of each of the three continents is such an impression (although it is just the impression that I did a bit for myself);
Qalia
Make members transform into members of white mushroom during combat (probably randomly)
With melee / spell speed + 20% during transformation, I do not know what timing I am, but I will return to it after a while
Attacking a mob during this time will heal the mob (if it is a critical hit it will heal 100 k or so)
So when you become a white mushroom human being, you stop the auto attack or fall outside the range, wait for the transformation to melt away, repeat again when you solve it
There is no hardship as a healer because the mob damage does not hurt so much, but I have to manage my heel to the above mobility and I will not be able to recover to 100% health any time
If it is lv.20, lv.30, it is not attacked except for tank
If you are a lv.20 guy, rog / brd like a wolf transformation mask would be managed by anyone
Thestra
Just because the mob gives only great damage, it is simple in tactics
DS occurs
With dsc it got punched as soon as 1 and 2 even at lv.20
From lv.30 it will not be said that the tank class will not accept
I could solo on lv.20's bear shm, but when I went with him I could not participate by lockout, but I could win by shm alone if I went to see it for about 15 minutes
Kojan
(Perhaps) every 10% of health Skibton 's two children appear, (probably) hate list A character with the highest character plays a stun for 30 seconds at most
I will not be able to do anything after being stunned by two bodies in a row
skelton is impossible to mez / stun, it is very hard (or even Iv.20 bones could not be removed)
Skelton will disappear if you leave it, but the body is relatively soft so the next 10% of health will be stunned again soon
Is not it the most troublesome tactic of the three types
With DSC solo lv.20 was defeated. For while I was stunned I often fought with DoT and HoT and won over 15 minutes
In level 20, if there was one healer, it was managed by two people in plus DPS or a simple tank, and I managed to get lv.20 trolls, gremlins and raven transformer items.
I do not have an event period for a week, but I want to challenge the 30 levels as well.