Classes with special ui windows
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- OutcastCreatures
- Posts: 85
- Joined: Sun Oct 30, 2016 4:58 pm
- Location: Virgilina, VA
Classes with special ui windows
As I don't play ALL the classes, i need some help here.
The task: to add a quick button to the player status window for class specific windows. (i.e. bard song book/window)
The task: to add a quick button to the player status window for class specific windows. (i.e. bard song book/window)
- Bard: song book[/*3atv0stj]
- Necro: graphs bag (this should be placed in the pet window though)[/*3atv0stj]
- Blood Mage: symbiotes (do you need to be at a crafting station for this?)[/*3atv0stj][/list:u]
Not sure if there are any others.
- Attachments
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- You can see the bard song book button on the right side. All this does is open the song book window instead of taking up a hotbar slot.
- PlayerStatus-Button-example.png (63.97 KiB) Viewed 902 times
Re: Classes with special ui windows
Blood mages did not need to be at a crafting station for their symbiotes. I'm not sure if they had to at launch like rogues did, but at some point they made the change to rogues that they no longer needed a crafting assembly station, and Blood mages currently work that way as well.
Other bags:
Rogue poison bags (Which are usually a belt).
Crafting tool bags
Harvesting tool bags
I currently use Sinisna's (sp?) UI, which had bag slots for my rogue belt, harvesting, and crafting bags. Something like that would be pretty nice.
Other bags:
Rogue poison bags (Which are usually a belt).
Crafting tool bags
Harvesting tool bags
I currently use Sinisna's (sp?) UI, which had bag slots for my rogue belt, harvesting, and crafting bags. Something like that would be pretty nice.
- OutcastCreatures
- Posts: 85
- Joined: Sun Oct 30, 2016 4:58 pm
- Location: Virgilina, VA
Re: Classes with special ui windows
[quote="Jakkal"]Blood mages did not need to be at a crafting station for their symbiotes. I'm not sure if they had to at launch like rogues did, but at some point they made the change to rogues that they no longer needed a crafting assembly station, and Blood mages currently work that way as well.
Other bags:
Rogue poison bags (Which are usually a belt).
Crafting tool bags
Harvesting tool bags
I currently use Sinisna's (sp?) UI, which had bag slots for my rogue belt, harvesting, and crafting bags. Something like that would be pretty nice.[/quote]
Special bags will be incorporated into the bags window but right now I am looking to invoke the special windows.
So rogues and blood mages use the assembly window?
Other bags:
Rogue poison bags (Which are usually a belt).
Crafting tool bags
Harvesting tool bags
I currently use Sinisna's (sp?) UI, which had bag slots for my rogue belt, harvesting, and crafting bags. Something like that would be pretty nice.[/quote]
Special bags will be incorporated into the bags window but right now I am looking to invoke the special windows.
So rogues and blood mages use the assembly window?
Re: Classes with special ui windows
At Sunset rogues no longer crafted their poisons, that's something I intend to bring back. But yes, they both used the assembly crafting window for it. I'm not sure what necros use for grafts.
- OutcastCreatures
- Posts: 85
- Joined: Sun Oct 30, 2016 4:58 pm
- Location: Virgilina, VA
Re: Classes with special ui windows
Necro use harvesting and a bag, literally a bag of parts lol
So as it stand bloodmages use assembly and rogues just buy the poisons?
As for future systems (rogue) I can add that in when its added to the game.
So as it stand bloodmages use assembly and rogues just buy the poisons?
As for future systems (rogue) I can add that in when its added to the game.
Re: Classes with special ui windows
Rangers used the assembly window, as well, to craft arrows from harvested bits.
- OutcastCreatures
- Posts: 85
- Joined: Sun Oct 30, 2016 4:58 pm
- Location: Virgilina, VA
Re: Classes with special ui windows
[quote="shargash"]Rangers used the assembly window, as well, to craft arrows from harvested bits.[/quote]
Thank you, I will add them to the assembly list and have a conditional button that will invoke the simple assembly window.
Thank you, I will add them to the assembly list and have a conditional button that will invoke the simple assembly window.