Future Content
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Future Content
Hi everyone, I'm really excited to hop back into the world of Telon and look forward to seeing you all there! I had a few questions though
In regards to all of the changes throughout the buffing system we all saw on the live server, what can we expect to see when this server goes live? i.e buff stacking, buff names, etc. For example will we see the same system as the live server had on the last day? Is this something we all need to agree on? I'm also curious about skills too
My question is the same for content. Can we expect to see all of the same content the live server had on the last day?
Keep up the good work, all of your efforts are very much appreciated.
In regards to all of the changes throughout the buffing system we all saw on the live server, what can we expect to see when this server goes live? i.e buff stacking, buff names, etc. For example will we see the same system as the live server had on the last day? Is this something we all need to agree on? I'm also curious about skills too
My question is the same for content. Can we expect to see all of the same content the live server had on the last day?
Keep up the good work, all of your efforts are very much appreciated.
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Re: Future Content
Hi gibbed,
From an initial development stand-point, yes you can expect VGOEmulator to represent the "Day of Sunset" of VGLive. We're still discussing as a team just how much stuff we plan to "Fix" before our 1.0 release, which will be quite some time from now.
From an initial development stand-point, yes you can expect VGOEmulator to represent the "Day of Sunset" of VGLive. We're still discussing as a team just how much stuff we plan to "Fix" before our 1.0 release, which will be quite some time from now.