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Class Epic Weapons

Posted: Tue Aug 26, 2014 10:35 pm
by Najdorf
I wouldn't mind seeing some type of epic quests for each class similar to original Everquest. I remember the sense of accomplishment after finishing one. I know they had some type of socketed class quest item although I never got to that point. Just doesn't seem as cool as a unique looking weapon that really defines your class. Which I think one of Vanguard's strongest points is how well it defines it's classes.

Re: Class Epic Weapons

Posted: Wed Aug 27, 2014 12:44 pm
by Koralith
The socketed weapon/epics in Vanguard actually change the appearance of your weapon as well, if I recall correctly.

It's actually a good system, because it means you can take the appearance and benefits of your epic with you as you upgrade weapons. My only gripe has been with the process itself. The pure grinding didn't seem very epic to me and the fact that the process wasn't really class specific.

Re: Class Epic Weapons

Posted: Wed Aug 27, 2014 8:31 pm
by Lamprey
Yes. there were epics in VG. They were just weapon attachments that were badass and did change the appearance as well. And, yes, the quest was very long and grindy. I wouldn't mind that part being changed somehow.

Re: Class Epic Weapons

Posted: Sun Jan 20, 2019 12:45 am
by dcruse2
If Epics are going to be changed I would like them to be made EPIC in the manner of an Epic quest that takes you a life time to finish and not just an epic grind for an epic amount of drops from epic mobs that have nothing to do with your class. Ergo : " You have finally achieved level 10 young Squire of the Paladins guild ! " your class trainer says to you at your graduation ceremony. He then pulls you aside and tells you of a long lost 2HP Paladins lance that was lost ages ago when a devout paladin left and disappeared. He then gives you a parchment with a prayer written down by the missing paladin telling of a temple where he went to pray. You reach the temple and find his spirit (Lv 10 +6Dot) guarding a scroll of binding ..... At level 20 you will find a lead to another piece maybe the handle . then at level 30 the shaft. then at 40 the wrapping and at 50 finally you come across the tip. and with the scroll you got at level 10 you bind the pieces together and make the lance whole again. .... Epics should always tell a story important for the class and not be just a collection of junk put together to make a nice weapon. they should start at the beginning of your campaign and last until you complete them at the highest level. and when you complete it that will make it that much more meaningful to you . EQ1 almost had it but they had a weapon quest every so often and then the next would just upgrade the old weapon. the stories were nice but I didn't like epic 1.0 epic 1.5 epic 2.0 epic 2.5 it was really dumb in the end. one single epic to be completed at max level over the course of the entire campaign like I wrote would have been better to me.