Gear augments?
Moderator: Community Managers
Gear augments?
For those of us who played EQ you know will know what I mean by "augment". For those that didn't you could get an "item" which fit in a slot on a piece of gear(dependent on slot and augment type matching).
Is this something that the possibilities and limitations of the emulator would allow?
I see many positives to the system, depended on implementation obviously, but the ability to either add to the stats of an item, or create an ability to customise the stats/abilities on items adds a lot of scope in terms of progression, the economy, and the longevity of gear you have invested a lot of time in developing.
Is this something that the possibilities and limitations of the emulator would allow?
I see many positives to the system, depended on implementation obviously, but the ability to either add to the stats of an item, or create an ability to customise the stats/abilities on items adds a lot of scope in terms of progression, the economy, and the longevity of gear you have invested a lot of time in developing.
Re: Gear augments?
It's actually already been set up with existing slotted items. Though if the items you put in have an EE, they aren't set up yet.