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Spawn rate/mob difficulty

Posted: Wed Apr 25, 2018 10:48 am
by Zorus
I'm obviously just going on memory here, but it seems to me and my group that the spawn rate is very high, but the mob difficulty is low. Mobs seem to not hit as hard as they used to, but spawn much, much faster.


Is there any way to confirm this? If so, are there plans to address either?

Re: Spawn rate/mob difficulty

Posted: Wed Apr 25, 2018 1:02 pm
by OncaLupe
Most mobs have a default respawn timer of 60 seconds, which makes testing much easier. This will be adjusted later.

Right now mobs only have autoattack and occasionally Taqmir's Bolts for basic testing. NPCs will eventually be getting proper abilities and stats when the NPC system gets fleshed out more.

Re: Spawn rate/mob difficulty

Posted: Wed Apr 25, 2018 8:48 pm
by Zorus
Thank you!