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DK Torture

Posted: Sun Jun 26, 2016 7:12 pm
by Amnath
Not sure if this is controllable, but I'll throw it out there. This is something I talked about with SOE, who assured me it was fixed.

Torture is just a low level DOT that once was only represented by pulses of green ribbons. Towards the end, to impress new players, they somehow copied the evil face from Incantation of Hate--this is roughly a level 40 spell, and I think the face would appear one time, on a crit. Now it pops up every few seconds, which eliminates its special-ness and its just eye candy whenever a DK is around.

The weirder thing is that you keep re-casting the spell. In other words, every few seconds you raise your hand towards the target--it interrupts your auto-attack swing or any ability you're using. SOE said that was not supposed to happen, and then said they had fixed it; however, it's still happening. Is it possible to eliminate the extra stuff from Torture?

Re: DK Torture

Posted: Thu Jun 30, 2016 12:19 pm
by Amnath
Might look at the "re-casting" as happening to all DOTs. I tried on a shaman, who also appears to recast the frost DOT while it is running.

Re: DK Torture

Posted: Fri Jul 01, 2016 4:39 am
by theFoof
This is basically going to come down to if it's something with the client or something to do with how packets are sent from the server. If it's the client not much we can do really, something server side we can fix.

Re: DK Torture

Posted: Fri Jul 01, 2016 7:27 am
by Faux
The recast of a DoT at each tick is something I did and it can be removed. Some spells "pulse" at each tick and play an animation such as some roots. So I set duration spells up like that, but its clearly not supposed to work that way. I'll get around to removing it and then see about fixing the other anims for spells that do pulse.

Re: DK Torture

Posted: Sat Jul 02, 2016 4:19 pm
by Amnath
Sounds good.

The animation on the target should pulse, but not the character's motion of casting. It's not really a priority, but I'm glad that part can be done. The "evil face" will probably be stuck on Torture; the SOE dev really only answered me about the recasting.