Bug 1621: (Developer) Root Spells do not fade from t...
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Bug 1621: (Developer) Root Spells do not fade from t...
Bug ID : 1621 - Root Spells do not fade from t...
Bug Date : 2018/01/11 05:17:47
Assigned To : Developer
Priority : Low
Category : VGClient
Sub-Category : Gameplay: Ability
Severity : Standard
Reproducible : Every time
Details:
Root Spells do not fade from the debuf window if root breaks early, e.g. Grasp of Goromound says that the root part of this spell has faded but root is the only component in this spell - thus the spell should be completely worn off too
Originated From World: New Telon (1)