Bug Hunt
Posted: Wed Aug 19, 2015 2:58 pm
As you may know these last few days, we've encountered a bug that is eluding us, so we need to get people into the world banging on everything possible to see if it can be reproduced. Right now, it ties to no glaringly obvious features or functions; it just happens. My guess is that it's in some of the new threaded code added recently, since the crash is in "ThreadRun" - kinda makes that clear. Why it's happening randomly is what we need to find out.
When I see New Telon crashed, I will revert the code back a few revs and start it up again, and we rinse-repeat until we no longer see the crash. I'm hoping we're at that level now, so devs can focus on the last dozen or so commits.
Thanks for your patience over the next few days as we expect the world to crash and die periodically, and for your continued help breaking the world during this critical Alpha development phase.
When I see New Telon crashed, I will revert the code back a few revs and start it up again, and we rinse-repeat until we no longer see the crash. I'm hoping we're at that level now, so devs can focus on the last dozen or so commits.
Thanks for your patience over the next few days as we expect the world to crash and die periodically, and for your continued help breaking the world during this critical Alpha development phase.