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Bug Hunt

Posted: Wed Aug 19, 2015 2:58 pm
by John Adams
As you may know these last few days, we've encountered a bug that is eluding us, so we need to get people into the world banging on everything possible to see if it can be reproduced. Right now, it ties to no glaringly obvious features or functions; it just happens. My guess is that it's in some of the new threaded code added recently, since the crash is in "ThreadRun" - kinda makes that clear. Why it's happening randomly is what we need to find out.


When I see New Telon crashed, I will revert the code back a few revs and start it up again, and we rinse-repeat until we no longer see the crash. I'm hoping we're at that level now, so devs can focus on the last dozen or so commits.


Thanks for your patience over the next few days as we expect the world to crash and die periodically, and for your continued help breaking the world during this critical Alpha development phase.

Re: Bug Hunt

Posted: Wed Aug 19, 2015 3:27 pm
by Jakkal
So we're specifically looking for something that makes the whole world server crash? (Just so I know what to record what I was doing when it happens).

Re: Bug Hunt

Posted: Wed Aug 19, 2015 3:28 pm
by John Adams
Yes, you will know because everything stops working until I wake up (because it usually only crashes after I've gone to sleep).