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Hello fine folks!

Posted: Thu Jun 02, 2016 7:35 pm
by Phasetrotter
Got wind of vgemu last year but haven't had the chance to jump in until very recently (this sad Psionicist is doing a happy dance right now!)

That being said, while I fully intend to do both I think I'm more interested in development than testing. Anyway, huge thanks all for making this project a reality and here's to VGOemu's bright future =D

Re: Hello fine folks!

Posted: Fri Jun 17, 2016 1:59 pm
by Xinux
Welcome and we hope to bring Vanguard back completely so everyone can enjoy it again.

Re: Hello fine folks!

Posted: Fri Jun 17, 2016 4:29 pm
by zippyzee
We are focusing on the core experience right now, getting back to some basics as far as combat, loot, etc. go. On the development side most people are working on Lua scripting for things like npc interactions, spells, and quests. We have some things that can be done on the c++ side but it has been apparently too intimidating lately for most people to jump into, but if you have any particular c++ talents and want to take a look run it by Xinux and he'll run it by the dev team.