Search found 1081 matches
- Tue Oct 28, 2014 2:46 pm
- Forum: Content Bugs (Closed)
- Topic: Riftway base - Cragwind Ridge
- Replies: 22
- Views: 3978
Re: Riftway base - Cragwind Ridge
Here is the spawn packet for the rift stone. =============== START 0x01 PACKET =============== -- Server Spawn & Movement -- | 5/30/2014 09:08:39 | 69.174.203.19 -> 192.168.1.102 RAW HEX: 0000: 01 00 51 00 00 00 44 00 3B 41 00 68 49 A4 A3 50 ..Q...D.;A.hI..P 0010: 19 59 A7 87 9B 58 04 50 0A 00 0...
- Mon Oct 27, 2014 9:28 pm
- Forum: General Discussions
- Topic: Client
- Replies: 24
- Views: 3383
Re: Client
sent you a pm
- Mon Oct 27, 2014 3:49 pm
- Forum: Server Bugs (Closed)
- Topic: Dark Elf rendering
- Replies: 4
- Views: 498
Re: Dark Elf rendering
This should be fixed now when John pushes it to New Telon. All the other races will need to be tested when he does to make sure nothing was missed with them.
- Fri Oct 24, 2014 10:44 am
- Forum: Announcements
- Topic: VGOEmu Progress
- Replies: 263
- Views: 1121698
Re: VGOEmu Progress
Quote from another board and my response [quote:279f9fxj]I wouldn't get my hopes up that the chunking problem can be fixed, even if these guys are the most awesome amateur dev team around. The root cause is that Sigil used an engine that wasn't built around seamless, open-world environments, and the...
- Tue Oct 21, 2014 6:50 pm
- Forum: General Discussions
- Topic: Client
- Replies: 24
- Views: 3383
Re: Client
I'll send you a pm when i get home.
- Fri Oct 17, 2014 8:51 am
- Forum: Database Bugs
- Topic: OPCODE LIST QUERY
- Replies: 3
- Views: 4687
Re: OPCODE LIST QUERY
That doesn't make much sense since consider was one of the first opcodes i did when naming/collecting them.
viewtopic.php?f=7&t=191&p=1166&hilit=consider#p1166
viewtopic.php?f=7&t=191&p=1166&hilit=consider#p1166
- Wed Oct 15, 2014 11:46 am
- Forum: Server Bugs (Closed)
- Topic: World Crash in Net::SendCharacterInfo
- Replies: 14
- Views: 1209
Re: World Crash in Net::SendCharacterInfo
The stack pointed to unable to pull chunk info and that is when i saw that character was in chunk 33 and lokked reminded me that is a bad chunk. What you may want to do is reset everyone to chunk 1 since we got the chunk lockout and such working.
- Wed Oct 15, 2014 8:58 am
- Forum: Database Bugs
- Topic: OPCODE LIST QUERY
- Replies: 3
- Views: 4687
Re: OPCODE LIST QUERY
fixed it thanks
- Thu Oct 09, 2014 8:14 am
- Forum: Game Features
- Topic: Hail'ing targets
- Replies: 4
- Views: 1586
Re: Hail'ing targets
You know i don't think i ever hailed a mailbox or any crafting object. Think cause it would be silly talking to a mailbox. Lol
- Sat Oct 04, 2014 6:03 pm
- Forum: Server Bugs (Closed)
- Topic: Client logout - used to work
- Replies: 3
- Views: 509
Re: Client logout - used to work
This is fixed just hasn't been pushed yet cause we have a issue with how the client is handling spawns we want to get fixed first.