Search found 75 matches
Re: Factions
[quote="Deltharien"] On the positive side, the lower numbers should end in zero (mirror the negative side). -1,999 to 1,999 Neutral 2,000 to 4,999 Sociable 5,000 to 7,999 Good 8,000 to 20,000 Ally [/quote] I don't think this is an option. The client deals with all of this. All I can do is ...
Re: Factions
[quote="Deltharien"]There were actually a couple more rungs in the faction ladder. They went something like this: KoS (red) -8000 Untrustworthy (dark orange) -5000 Wary (orangish) -2000 Neutral (yellow) 0 Social (light green) 2000 Trustworthy (green) 5000 Ally (dark green) 8000 I threw the...
Re: Factions
I'm going to bring this topic back on topic and ask people for some help. I have implemented factions in vg, but I need to figure out good defaults and such. The spreadsheet posted above is what I'm going to start off with, but I could use as much information as possible. specifically, I need the st...
- Wed Aug 13, 2014 7:24 am
- Forum: Wish List
- Topic: Adjust loottables for workorders =)
- Replies: 6
- Views: 1406
Re: Adjust loottables for workorders =)
I think the low money (not just from crafting) was about right for Vanguard until people started dupping money. At that point all money rewards became useless. I believe that the original intent was for diplomacy to be where you made the most money from rewards. Crafting was suppose to make money fr...
- Tue Aug 12, 2014 10:33 am
- Forum: Wish List
- Topic: Adjust loottables for workorders =)
- Replies: 6
- Views: 1406
Re: Adjust loottables for workorders =)
I believe these loot items were added long ago to get people into all three spheres. if you don't need them, then just sell them! You could get adv or crafting items from diplo as well.