Search found 1365 matches
- Tue Feb 04, 2014 10:26 am
- Forum: Introductions
- Topic: Heyas!
- Replies: 2
- Views: 744
Re: Heyas!
Welcome to the project, Swampdog. I have added you to the Data Collectors group so head over to that forum and check out the details. If you have any questions, please ask.
- Mon Feb 03, 2014 7:39 am
- Forum: Announcements
- Topic: VGOEmulator Needs You!
- Replies: 49
- Views: 19837
Re: VGOEmulator Needs You!
Yes, MySQL is our database of choice for this project.
- Fri Jan 31, 2014 6:27 am
- Forum: Announcements
- Topic: VGOEmulator Needs You!
- Replies: 49
- Views: 19837
Re: VGOEmulator Needs You!
I did start a wiki section for the VG Protocol, but was waiting for Scat and Xinux to figure out the opcode/source mess before proceeding. Packets in general can be easier understood by the SOE Protocol pages (originally from SWGEmu/ANH) Ours will likely be similar, if not exact. My first page, roug...
- Thu Jan 30, 2014 8:06 pm
- Forum: Dev Chats
- Topic: Dev Chat: 01/30/2014 - Reused Opcodes/Collector
- Replies: 0
- Views: 5947
Dev Chat: 01/30/2014 - Reused Opcodes/Collector
This was an important discovery about what we're calling "re-useable opcodes", in that the same opcode coming into the client from different "servers". Also some experimenting with chat - and the birth of LogSearch.exe [quote]Session Start: Thu Jan 30 00:18:00 2014 [14:53] <@Xinu...
- Wed Jan 29, 2014 7:34 pm
- Forum: Announcements
- Topic: VGOEmulator Needs You!
- Replies: 49
- Views: 19837
Re: VGOEmulator Needs You!
Oh, ya had to go all fire-n-brimstone did ya?
- Wed Jan 29, 2014 6:55 pm
- Forum: Dev Chats
- Topic: Dev Chat: 01/29/2014 - Collector/Packets
- Replies: 0
- Views: 6317
Dev Chat: 01/29/2014 - Collector/Packets
Just some conversation about the Collector, got it working with some discoveries, and initial Packet Analysis. There also appears to no longer be a Social server (for Chat) [quote]Session Start: Wed Jan 29 00:57:44 2014 [00:57] <@Xinux> i got it working no idea why this is working tho [00:57] <@Xinu...
- Wed Jan 29, 2014 6:51 pm
- Forum: Announcements
- Topic: VGOEmulator Needs You!
- Replies: 49
- Views: 19837
Re: VGOEmulator Needs You!
[quote="theFoof"]Question about being a packet god, do I get my own volcano for human sacrifices?[/quote]
Absolutely. Will this do?
[img]http://www.eventscr.com/wp-content/uplo ... aytime.jpg[/img]
Absolutely. Will this do?
[img]http://www.eventscr.com/wp-content/uplo ... aytime.jpg[/img]
- Wed Jan 29, 2014 3:49 pm
- Forum: Announcements
- Topic: VGOEmulator Needs You!
- Replies: 49
- Views: 19837
Re: VGOEmulator Needs You!
Excellent. As you can probably tell by my embarrassing hack of a Portal, the site could use some help. I'm looking for a portal system that lets me develop custom modules as they are needed. For now it's probably okay, but if you dream up anything, definitely let's talk. You can see more of my "...
- Wed Jan 29, 2014 3:09 pm
- Forum: Announcements
- Topic: VGOEmulator Needs You!
- Replies: 49
- Views: 19837
VGOEmulator Needs You!
The Vanguard: Saga of Heroes Emulator Project has been around for a while, but really came to life on Jan 24, 2014 - when SOE announced they were going to shut down the live Vanguard game for good, July 31, 2014 . We were always going to emulate this game, but now a "sense of urgency" has ...
- Wed Jan 29, 2014 6:53 am
- Forum: Announcements
- Topic: VGOEmu Progress
- Replies: 263
- Views: 1126171
Re: VGOEmu Progress
[quote="dhew":1iuhg4in]Awesome screen shot! As far as packet collecting goes, what program do you use?[/quote:1iuhg4in]
To be determined...
Though xinux is leaning towards our own VGCollector.exe (not currently published)
To be determined...
Though xinux is leaning towards our own VGCollector.exe (not currently published)