Search found 1081 matches
- Mon Aug 10, 2015 4:28 pm
- Forum: General Support
- Topic: VG stays minimized
- Replies: 3
- Views: 1959
Re: VG stays minimized
Sounds like it's off screen. Click on the VG window on the task bar then press Windows key + Arrow key.
- Sun Aug 09, 2015 12:44 pm
- Forum: Game Features
- Topic: Thoughts on Isle of Dawn
- Replies: 64
- Views: 220174
Re: Thoughts on Isle of Dawn
Most client side stuff we cannot alert but we can change how the server handles it for instance. 1. Redirect the Isle of dawn button to go to the racial starting area like the other button. 2. Redirect isle of dawn button to go wherever we want. Ie.. create a custom starting area that gets you famil...
- Sat Aug 08, 2015 12:08 pm
- Forum: Server Bugs (Closed)
- Topic: Crash: SendSurroundingChunkPreLoaded
- Replies: 3
- Views: 380
Re: Crash: SendSurroundingChunkPreLoaded
Never seen the surroundingchunkinactive cause a crash.
- Fri Aug 07, 2015 6:32 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 48: (Xinux) Missing UI Elements upon Login
- Replies: 46
- Views: 2735
Re: Bug 48: (Xinux) Missing UI Elements upon Login
Looks like 1254 is the issue
- Fri Aug 07, 2015 5:29 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 48: (Xinux) Missing UI Elements upon Login
- Replies: 46
- Views: 2735
Re: Bug 48: (Xinux) Missing UI Elements upon Login
Shargash quick question how long have you had the 180 abilities.
- Fri Aug 07, 2015 5:23 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 48: (Xinux) Missing UI Elements upon Login
- Replies: 46
- Views: 2735
Re: Bug 48: (Xinux) Missing UI Elements upon Login
roll back further
1400 same issue going back further
building 1300 now **** note in abilities change script_id back to script_id_fk and unknown13 back to recovery*****
building 1254
1300 bad
1275 bad
1260 bad
1255 bad
1254 bad
1253 good
1252 struct only
1251 good
1250 good
1400 same issue going back further
building 1300 now **** note in abilities change script_id back to script_id_fk and unknown13 back to recovery*****
building 1254
1300 bad
1275 bad
1260 bad
1255 bad
1254 bad
1253 good
1252 struct only
1251 good
1250 good
- Fri Aug 07, 2015 4:43 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 48: (Xinux) Missing UI Elements upon Login
- Replies: 46
- Views: 2735
Re: Bug 48: (Xinux) Missing UI Elements upon Login
Ok so i had to turn off LoadPPOData, LoadMoverData, LoadMusicData on NT and then he load's in just fine.
- Fri Aug 07, 2015 2:54 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 48: (Xinux) Missing UI Elements upon Login
- Replies: 46
- Views: 2735
Re: Bug 48: (Xinux) Missing UI Elements upon Login
Well crap i loaded all 180 abilities on to one of my characters on NT and i load just fine. Loaded items, abilities and hotbar just fine also. WTF Ok so i moved you to IoD and you load just fine. OK so as long as there is not many npc's around you seem to load fine but if i camp you around other npc...
- Fri Aug 07, 2015 2:18 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 48: (Xinux) Missing UI Elements upon Login
- Replies: 46
- Views: 2735
Re: Bug 48: (Xinux) Missing UI Elements upon Login
Ok so i duplicated his character locally and it load's but it seem's to hesitate so i'm thinking it's a latency issue maybe? I'm almost thinking we might need to break up the sending of abilities if it's over a certain amount. Cause i noticed the first time i logged shargash on he had 6 pages of abi...
- Fri Aug 07, 2015 1:51 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 48: (Xinux) Missing UI Elements upon Login
- Replies: 46
- Views: 2735
Re: Bug 48: (Xinux) Missing UI Elements upon Login
Ok look's like the issue is trying to send all 180 abilities to the client at once.