Search found 103 matches
- Sun Nov 16, 2014 3:27 pm
- Forum: Server Bugs (Closed)
- Topic: Bug 25: Crafting class is Unknown in /who
- Replies: 5
- Views: 953
Re: Bug 25: Crafting class is Unknown in /who
John you just posted about this in the 0.2 priorities thread. But trying out this new nifty function to make a forum post instead. Actually John it is you who need to change in the db schema. New characters shall have a crafting class of 255 (and not 1050 like it is now). Btw, new characters shall n...
- Sun Nov 16, 2014 1:31 am
- Forum: Server Bugs (Closed)
- Topic: Bug Tracker
- Replies: 11
- Views: 1334
Re: Bug Tracker - Forum Posting
Nice concept! Looking forward to try it out.
- Mon Nov 10, 2014 12:05 pm
- Forum: Server Bugs (Closed)
- Topic: [Solved] Reproducable CTD
- Replies: 18
- Views: 1674
[Solved] Reproducable CTD
Got a reproducable CTD (= crash to desktop): 1. Login character A. 2. Login character B. 3. Brute force close the VGClient for character B (red cross). 4. Wait until the server is about to remove character B. => Character A CTD's Reproduced 5 times on my local machine and 1 time togheter with Blacks...
- Thu Nov 06, 2014 2:32 pm
- Forum: Server Bugs (Closed)
- Topic: First world crash in weeks! memcpy
- Replies: 1
- Views: 437
Re: First world crash in weeks! memcpy
I see the Opcode 1024 that Lokked identified together with high speed and partial connections: [quote]13:04:36.148 E UDP Received packet with unknown protocol opcode 0x0400 (1024) from 50.148.180.166:51029 0000: 04 00 15 06 F0 ..... [/quote] This is another scenario though. No real ideas as of why t...
- Thu Nov 06, 2014 3:43 am
- Forum: General Discussions
- Topic: Blizzcon
- Replies: 8
- Views: 1075
Re: Blizzcon
Woot. Have fun!
- Wed Nov 05, 2014 12:08 am
- Forum: General Discussions
- Topic: LF Screenshots of harvesting skill dialogs
- Replies: 2
- Views: 688
Re: LF Screenshots of harvesting skill dialogs
Faux if you happen to have screenshots with that log it might be just what I need here.
- Tue Nov 04, 2014 2:49 pm
- Forum: General Discussions
- Topic: LF Screenshots of harvesting skill dialogs
- Replies: 2
- Views: 688
LF Screenshots of harvesting skill dialogs
If anyone have screenshots or a video from live with (some of) the dialog pages that are involved in picking your harvesting skills, I would appreciate it. I am looking for the sequels to this. dialog_harvesting.jpg OR, can anyone with certainty tell me if the Merchant's option ("Show me your w...
- Tue Nov 04, 2014 10:28 am
- Forum: Server Bugs (Closed)
- Topic: Partial Connection
- Replies: 40
- Views: 3958
Re: Partial Connection
[quote="Lokked"]With this, the character remains in game the entire time if the player DCs and then reconnects right away.[/quote]
Sounds promising!
Sounds promising!
- Tue Nov 04, 2014 3:19 am
- Forum: Announcements
- Topic: VGOEmu Progress
- Replies: 263
- Views: 1118281
Re: VGOEmu Progress
[quote="John Adams":2gp9kdh5]The Script (so you can follow along)[/quote:2gp9kdh5]Oh my John, that brought some laughter!
Faux, that looks very promising!
Faux, that looks very promising!
- Tue Nov 04, 2014 3:06 am
- Forum: Server Bugs (Closed)
- Topic: Partial Connection
- Replies: 40
- Views: 3958
Re: Partial Connection
[quote="John Adams"]When I am at Char Select, and I query World for my list of characters... could we not boot ANY character of the same ID I am polling for if they are in the world, thus allowing a clean connection?[/quote] As a temporary work around for something worse, sure. But having ...