Search found 314 matches
- Thu Apr 09, 2015 6:59 am
- Forum: General Discussions
- Topic: Vanguard Diplomacy Mini-Game
- Replies: 1
- Views: 719
Re: Vanguard Diplomacy Mini-Game
Yeah I saw TLocks tweet lol
Remedio made a VG Diplo game a long time ago and it was some kind of show off your deck plus battle someone with it kind of deal, not sure if it was on his website of hosted on a different one but I do not have the link any more.
Remedio made a VG Diplo game a long time ago and it was some kind of show off your deck plus battle someone with it kind of deal, not sure if it was on his website of hosted on a different one but I do not have the link any more.
- Tue Apr 07, 2015 2:53 am
- Forum: Wish List
- Topic: Crafting: Complication Macros
- Replies: 17
- Views: 2767
Re: Crafting: Complication Macros
[quote="Kandra"][quote="falloutdc"]Nobody grinds craftorders for 8 hours straight whos not a bot[/quote]
No sane human would do that, but I did.[/quote]
/raises hand slowly
No sane human would do that, but I did.[/quote]
/raises hand slowly
- Sun Apr 05, 2015 5:38 pm
- Forum: Game Features
- Topic: Telon Weather Patterns
- Replies: 19
- Views: 5608
Re: Telon Weather Patterns
Those videos were awesome mate!
Weather had also been fixed for quite some time for Win 7 users and it was always there and visible before it was fixed but just very fine so it was hard to see unless you went to a dark place.
Weather had also been fixed for quite some time for Win 7 users and it was always there and visible before it was fixed but just very fine so it was hard to see unless you went to a dark place.
- Sat Apr 04, 2015 4:16 am
- Forum: Game Features
- Topic: Vendor - Haggling
- Replies: 2
- Views: 1278
Re: Vendor - Haggling
It was never implemented John, it was just a straight up Npc Vendor with specific goods at set prices to buy from and sell most things to them. It would have been sitting there in the code from Beta or earlier but never implemented.
Edit: Double worded.
Edit: Double worded.
- Thu Mar 19, 2015 7:13 pm
- Forum: Game Features
- Topic: Flying Mounts
- Replies: 60
- Views: 68691
Re: Flying Mounts
[quote="Jakkal"]I'm just curious how the clockwork dragon is lore breaking when you've already got gnome built airships and stuff. I mean as much as I hate the gnomes and their exosuits, it's all in the game and part of the lore. I mean they already have robots in the game and the dragon d...
- Thu Mar 19, 2015 7:07 pm
- Forum: Game Features
- Topic: Flying Mounts
- Replies: 60
- Views: 68691
Re: Flying Mounts
[quote="John Adams"][quote="Kilsin"]was the decision made to change that and now implement them?[/quote] No "decision" has been made yet, we're still discussing all options and probably will be for months. First off, there is no "Cash Shop" here. I'm sure we c...
- Thu Mar 19, 2015 5:44 pm
- Forum: Game Features
- Topic: Flying Mounts
- Replies: 60
- Views: 68691
Re: Flying Mounts
Building a mount sounds like something those gnomes would do...I was really hoping as we agreed a while ago, that all flying mounts from F2P cash shop would be left out, as they are immersion and lore breaking, clockwork included. VG had 3 main flying mounts, Griffon (Long Quest/Raid), Wyvern (Raid)...
- Tue Mar 17, 2015 10:15 pm
- Forum: General Discussions
- Topic: Why are you doing this?
- Replies: 31
- Views: 69166
Re: Why are you doing this?
I used to enjoy looking at that every time I flew past on my way from Celestial Ward (Wardship of the Sleeping Moon) to Konarthi Point for a Crafting quest or boat building session.
Re: Rez Sick
Tombstone's were broken and left out due to causing crashes after an update, they were not removed permanently, they left them out for an extended time because they couldn't fix it without reverting the update, which was a F2P update that they felt was more important than the game actually working.
- Sun Mar 15, 2015 5:19 pm
- Forum: Introductions
- Topic: Rawr!
- Replies: 3
- Views: 1352
Re: Rawr!
Welcome mate