Search found 17 matches
- Wed Jul 22, 2015 6:47 pm
- Forum: General Discussions
- Topic: Multiboxing
- Replies: 33
- Views: 7184
Re: Multiboxing
2 connections per IP would be _way_ too restrictive IMO. I regularly have up to 5 accounts playing games from my house: Myself Son Roommate 2 of my brothers (Come to town and lan party somewhat frequently). So, that is 5 unique players from the same IP, 4 of which are VG vets, and my son likes to pl...
- Sat Jun 20, 2015 7:56 am
- Forum: General Discussions
- Topic: How do you create server code from nothing?
- Replies: 4
- Views: 768
Re: How do you create server code from nothing?
Hello Arkaan, Capturing packets is indeed a key element used by the team in creating the new server code. Luckily, they got a good head start on logging the packets before the sunset, so there are tons of logs of communication between the official server and the client. The team then wrote some tool...
- Mon Jun 15, 2015 12:17 pm
- Forum: Introductions
- Topic: Greetings
- Replies: 1
- Views: 1196
Re: Greetings
Welcome Arkaan! Having read nearly every thread in the forum, and followed the project thus far with great interest, I think it should be possible to create your own world from the EMU system that is being built here. The devs are very thorough and are designing the system to be able to be configure...
- Fri Jun 12, 2015 1:13 pm
- Forum: Wish List
- Topic: Z-Axis / Leashing
- Replies: 12
- Views: 2144
Re: Z-Axis / Leashing
As a followup suggestion to part of shargash's post: Would it be better to: 1. Emulate the live system in that when a mob decides it is leashed, instantly (or very quickly) return to full HP. 2. Have a slightly faster than normal HP regen? So, if I get a mob to 20% HP, but then it is leashed for som...
- Wed Nov 05, 2014 6:54 am
- Forum: Announcements
- Topic: VGOEmu Progress
- Replies: 263
- Views: 1118061
Re: VGOEmu Progress
Aeterne, C# isn't too far off from Java, which is what I studied when I was in school. Well, that and Visual Basic, because that is all they offered at my community college. If you can get a decent grasp of Java, making the jump to C# is pretty easy, so stick with it [i:xfsm5qif]As an IT professiona...
- Mon Nov 03, 2014 2:19 pm
- Forum: Introductions
- Topic: Why hello there...
- Replies: 4
- Views: 1191
Re: Why hello there...
The sample dialog looks easy enough, and I have heard that LUA is very easy to pick up, I just haven't ever taken the time to do so. My C++ skills are rudimentary, but I will take a look through the repo soon and see if there is anything I think I may be able to help with. I'll also be putting some ...
- Mon Nov 03, 2014 12:36 pm
- Forum: Introductions
- Topic: Why hello there...
- Replies: 4
- Views: 1191
Why hello there...
Greetings all, Dinenon here, but I was better known as Elesar, High Elf Blood Mage and Mineralogist in the early days of the game. I am one of the wandering souls that would always find their way back to the game every couple of months, and hope that I can lend a hand in rebuilding our home. I'm a s...