Search found 1194 matches
- Sat Aug 08, 2015 3:32 pm
- Forum: Announcements
- Topic: Call to Arms
- Replies: 7
- Views: 13274
Re: Call to Arms
[quote="Sile":3qnoiu80]...training wasps on Jakkal...[/quote:3qnoiu80] I don't know if this has been implemented yet so I didn't bug report it, but my character didn't release after 10 minutes (Though the timer window was up). And my character had -14% HP while I was dead. (I assume that's...
- Sat Aug 08, 2015 1:27 pm
- Forum: Announcements
- Topic: Call to Arms
- Replies: 7
- Views: 13274
Re: Call to Arms
Man, I suck at this game. I keep dying!
- Fri Aug 07, 2015 9:54 am
- Forum: General Discussions
- Topic: A Collection of Weirdness
- Replies: 9
- Views: 712
Re: A Collection of Weirdness
SOE removed tombstones within the last year of VG being live. So I believe right now the emulator is from that time period. So we don't leave any tombstones at all.
- Thu Aug 06, 2015 10:43 am
- Forum: General Discussions
- Topic: Quest question
- Replies: 36
- Views: 2824
Re: Quest question
I don't think you create Category pages. If I recall correctly, you put a Category tag on a page (At the bottom, I think), and it automatically creates a Category for that page (And any other with the tag) on it. Does that make sense? Like if I have an article about Crafting - I write my article on ...
- Wed Aug 05, 2015 4:43 pm
- Forum: General Discussions
- Topic: Quest question
- Replies: 36
- Views: 2824
Re: Quest question
Oh another thing, we started the forums here to organize the quests as well: viewforum.php?f=42
So quest info or whatever can also be posted there.
So quest info or whatever can also be posted there.
Re: Crafting
No, I'd really rather not do that at all. It took me 3 years to get the rogue uberdagger. It took me 1.5 years to get a belt drop from POTA. If any of those broke, I think it would be the frustration that would make me stop playing. I don't really see that being much different in that they're alread...
- Wed Aug 05, 2015 7:44 am
- Forum: Wish List
- Topic: Monk and FD
- Replies: 13
- Views: 3056
Re: Monk and FD
Also, from what I could tell, a Monk could stay down indefinitely. But the Disc FD had a 5 minute timer on it, after 5 minutes they were forced to stand. Not sure about Necros.
Re: Crafting
Definitely agree with Ratief. You already have to work hard for the gear you get. I feel like putting in that level of durability will cause frustration over fun.
- Tue Aug 04, 2015 7:24 am
- Forum: Wish List
- Topic: Monk and FD
- Replies: 13
- Views: 3056
Re: Monk and FD
I know Disciples quite often had mobs camping them when they FD'd. I don't know if there was something special about their FD that made mobs bug out or what. But we had that problem a lot since we had a million disciples and no monks for our raids/end game stuff.
- Mon Aug 03, 2015 6:46 pm
- Forum: Game Features
- Topic: Casting Interrupts
- Replies: 26
- Views: 4804
Re: Casting Interrupts
I know '/autoattack' was all I could use on the rogue to stop her dumb ass from hitting through furious. Everything else I tried failed to stop it. And I really hated the autoattack toggle cuz if you accidentally hit it twice, you're autoattacking again. I got in the habit of turning around on almos...